Am 28. September 2016 16:49:58 MESZ, schrieb Konstantin Maslyuk <kostyamasl...@gmail.com>: >Thank you, Jaak, for your good starting. I still hope that your >knowledge in C++ development and Troy's experience in Sword development >would unite in development of next major libsword iteration (reword >libsword2). I think you both have many great ideas for that.
That would probably a good idea. Getting some Input of what Frontend developers need. But keep the fileformat. May be some parts could be solved better if api compatibility is not an issue. >I also expect from libsword2 more convenient api. Since we managed to >work with existing, it leave many questions and unobvious things (SWMgr >that is actually iterator, Upper/Lower bound that do not say where is >module beginning for new ones). A lot of code in Sword is hard to >maintain, only few people knows how it actually works. It is not look >like good C++ code. And it will never evolve if we will focus on elder >devices. > >So I suggest to not extinguish any kind of energy here but to support. >It is so little here. > >As for me, i like elder devices, and at this moment they are in my >priority. > > >Blessings. > >-----Исходное сообщение----- >От: "Jaak Ristioja" <j...@ristioja.ee> >Отправлено: 25.09.2016 21:56 >Кому: "SWORD Developers' Collaboration Forum" ><sword-devel@crosswire.org> >Тема: [sword-devel] Announcing Sword++ > >Hello! > >Sometime in May this year my efforts to improve the Sword library as >the >backend for BibleTime led me to create branch or fork of the Sword >codebase, which I eventually called Sword++. The main goals for this >were to (with respect to BibleTime development) improve the API, build >system and overall code quality, modernize, and to try to fix any bugs >I >find when refactoring and reviewing the code. With experience as a C++ >backend engineer and being no Sword expert, my refactoring effort also >serves the purpose of educating myself about Sword and its internals. >While I'm just starting out and have barely touched the amount of work >that needs to be done, I've already accumulated over 200 new commits to >the Sword++ repository so far. So this seems to be a more-or-less >reasonable time to publicly announce my publicly before the situation >gets too awkward. > >Before I proceed, I want to emphasize that none of this is meant to >split or even stir up anything negative in the community. However, >Sword++ is an initiative to stop and reverse the current bit-rot; it is >more of a rescue effort and not a rebel event. Due to the sheer amount >of work that needs to and can be done to reach these goals, it is >evidently impractical for me to push and wait for every such change to >work its way through the issue tracker and/or sword-devel and reach SVN >trunk. To work around this costly threshold for contributing to the >Sword library, Sword++ is now here. > >Sword++ is not officially related to CrossWire. The code currently >lives >at https://github.com/swordxx/swordxx and as the initiator I'm >currently >idling alone on the #sword++ channel on FreeNode IRC. Feel free to >contribute, file bug reports, pull requests etc. Also feel free to >cherry-pick or merge any fixes back to Sword. I don't think I will (or >have time to) flood sword-devel with emails about every bug (or >technical, design or architectural issue) I find. I will try to notify >about most severe security issues. Follow the git log if you're >interested. > >The code is in sync with enhancements in the Sword SVN trunk and for >now >I'll try to keep it that way, although I've changed the layout of >source >files etc extensively which makes merging harder. I'm currently >targeting standard C++14, POSIX and Linux, with everything else having >lower priority due to Sword++ currently having only one active >developer. I've also dropped all the language bindings (which I don't >intend on maintaining together with the Sword++ master branch), a bunch >of legacy and unused code, tools and utilities etc. MSVC project files >and autotools were dropped from the build system, which is now only >based on CMake. Ftplib support was also dropped, cURL, CLucene 2, >bzip2, >xz and zlib are now unconditionally required by Sword++. There are also >some API changes so switching from Sword to Sword++ requires some >effort. See the git log for details and more. > >There is a lot of uncertainty because this is just the beginning of the >process. Currently Sword++ must be considered unstable. I haven't >tested >it much at runtime. I'm mostly doing code review, modernizing, fixing >bugs and compiler warnings and static analysis warnings, >despaghettification and deduplication of code, improving the API etc >etc >etc. Sword++ will try to stay compatible with existing Sword modules, >but will probably propose amendments to the file formats and download >protocols (e.g. to get rid of parsing the potentially fragile HTML of >directory listings generated by the Apache HTTP server). > >I hold in high respect both CrossWire and all who made the Sword >library >possible and am grateful for ALL of you who have enabled or contributed >to Sword, and your work. I hope the Sword++ initiative will benefit our >developer community, the end-users and so on. > >Glory be to God! > >Thank you and many blessings, >Jaak Ristioja > >_______________________________________________ >sword-devel mailing list: sword-devel@crosswire.org >http://www.crosswire.org/mailman/listinfo/sword-devel >Instructions to unsubscribe/change your settings at above page > > >------------------------------------------------------------------------ > >_______________________________________________ >sword-devel mailing list: sword-devel@crosswire.org >http://www.crosswire.org/mailman/listinfo/sword-devel >Instructions to unsubscribe/change your settings at above page -- Diese Nachricht wurde von meinem Android-Mobiltelefon mit K-9 Mail gesendet. _______________________________________________ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page