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Screenshot: New navigation button in the lower left corner <http://patches.synfig.org//r/23/#scomment7> Compared to the current situation without your patch, it would expand the size of the horizontal canvas slider. Compared to the situation with your patch it would expand the size of the horizontal canvas slider and the 2 time sliders. It would also result in more vertical space used at the bottom of each window. Screenshot: New navigation button in the lower left corner <http://patches.synfig.org//r/23/#scomment8> Ahh, thats similar to my suggestion for putting them just below the canvas slider. - Paul On 2009-05-08 05:44:48.124746, Gerco Ballintijn wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://patches.synfig.org/r/23/ > ----------------------------------------------------------- > > (Updated 2009-05-08 05:44:48.124746) > > > Review request for Synfig. > > > Summary > ------- > > Synfigstudio allows you in a canvas to go to the beginning, end, previous > frame, and next frame by using key bindings *only*. This patch adds the > necessary buttons to the canvas window. The patch does not add the previous > and next *second* buttons. These can however easily be added. > > Note: This patch is a work-in-progress. There are at least the following > points to consider: > * We might want to move (add) the play (and stop) buttons to the spot below > the navigation buttons, since there is room and they are conceptually related. > * The patch uses synfig-specific icons which prevents (make's it more > difficult?) changing them with skin changes. > * The icons used on the buttons are inconsistent with the buttons in the menu > (buttons synfigstudio is not consistent in other places either). > * We might want to add a proper menu bar and a proper button to the canvas > window, to be (more) consistent with other GUI application, but this would be > a (much) bigger change. > > > This addresses bug 2517389. > http://sf.net/support/tracker.php?aid=2517389 > > > Diffs > ----- > > synfig-studio/trunk/images/Makefile.am 2375 > synfig-studio/trunk/images/seek_begin.sif PRE-CREATION > synfig-studio/trunk/images/seek_end.sif PRE-CREATION > synfig-studio/trunk/images/seek_next_frame.sif PRE-CREATION > synfig-studio/trunk/images/seek_prev_frame.sif PRE-CREATION > synfig-studio/trunk/src/gtkmm/Makefile.am 2375 > synfig-studio/trunk/src/gtkmm/canvasview.cpp 2375 > synfig-studio/trunk/src/gtkmm/framedial.h PRE-CREATION > synfig-studio/trunk/src/gtkmm/framedial.cpp PRE-CREATION > synfig-studio/trunk/src/gtkmm/iconcontroller.cpp 2375 > synfig-studio/trunk/src/gtkmm/zoomdial.h 2375 > > Diff: http://patches.synfig.org/r/23/diff > > > Testing > ------- > > Compiles, runs, shows buttons, buttons work. > > > Screenshots > ----------- > > New navigation button in the lower left corner > http://patches.synfig.org/r/23/s/2/ > > > Thanks, > > Gerco > > ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Synfig-devl mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synfig-devl
