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Possible solution may be presenting also description field or better
describing inscription field

Nov 4, 2022, 17:36 by annekadis...@web.de:

>
> The point I was trying to make is that in the iD editor, the      field 
> "inscription" comes up as a default and is mis-used for      descriptions. I 
> would like to see a way to prevent that.
>
>
> Obviously, a signpost has an inscription, but that field maybe      comes up 
> for signpost which I would presume is the primary key. I      usually map 
> signposts/ guideposts in situ rather than in iD, so I      don't know off the 
> top of my head what fields come up for it.
>
>
> Anne
>
> On 04/11/2022 16:01, Brian M.      Sperlongano wrote:
>
>> I'll offer a well-known example from my country: 
>>
>> https://en.wikipedia.org/wiki/Welcome_to_Fabulous_Las_Vegas_sign
>>
>> It's on the US National Register of Historic Places which          should 
>> qualify it as a historic sign.  Although I suppose          those in Europe 
>> would just consider the sign to be a little          old.
>>
>> On Fri, Nov 4, 2022 at 11:56          AM Mateusz Konieczny via Tagging <>> 
>> tagging@openstreetmap.org>> >          wrote:
>>
>>> https://en.wikipedia.org/wiki/White_Post_Historic_District
>>>
>>>
>>> Nov 4, 2022, 16:38 by >>> annekadis...@web.de>>> :
>>>
>>>>
>>>> I wasn't aware bicycle parking and sign posts are                
>>>> considered historic now. :P
>>>>
>>>> On 04/11/2022 15:33, Mateusz Konieczny via Tagging                wrote:
>>>>
>>>>>
>>>>>
>>>>>
>>>>> Nov 4, 2022, 12:59 by >>>>> annekadis...@web.de>>>>> :
>>>>>
>>>>>>
>>>>>> I also noticed that the >>>>>> inscription>>>>>>  key is used a lot 
>>>>>> where it should be >>>>>> description>>>>>> .                    I think 
>>>>>> that's the "fault" of the iD editor form for                    historic 
>>>>>> features. The >>>>>> inscription>>>>>>  field only makes sense for 
>>>>>> memorials IMHO.
>>>>>>
>>>>>>
>>>>> I used it for graves, crosses,                  monuments, >>>>> amenity 
>>>>> = drinking_water, man_made =                    signpost,
>>>>> amenity = bicycle_parking
>>>>>
>>>>> I see it also being validly used for >>>>> many                    other 
>>>>> objects.
>>>>>
>>>>>
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>>>>>
>>>
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