I notice for islands with names the name tag is on the
natural=land. On 23/09/10 10:00 AM, Bégin, Daniel wrote: Bonjour Michael, 2010-08-16 11:54 [Talk-ca] Canvec.osm Product - Running! I wrote "natural=land area features are a duplicate of natural=water inner polygon. It will be removed for the next release. Point features will still be there."I understand that natural=land has priority in the rendering. Rendering will then "move" any overlapping features "under" the natural=land feature. It means you are better remove natural=land area before importing. The standard case for an island is - an inner component of a relation type=multipolygon : natural=water - a polygon : natural=land - a polygon : natural=wood Remove the polygon natural=land and the polygon natural=wood will render properly in the hole created by the inner component of the natural=water multipolygon. Daniel -----Original Message----- From: talk-ca-boun...@openstreetmap.org [mailto:talk-ca-boun...@openstreetmap.org] On Behalf Of G. Michael Carter Sent: September 23, 2010 09:09 To: Talk-CA OpenStreetMap; talk...@openstreetmap.org Subject: [Talk-ca] Sinking islands... I was importing data in the Georgian Bay area and I noticed something. If an island is natural=land it renders in mapnik as white, regardless of the outer multipolygon. if you have natrual=wood or possibly others, it sinks if it's not role=inner. This is at least what I've observed so far. It's rather hard to figure out when the mapnik tiles get cached and don't refresh in a timely fashion. :-) _______________________________________________ Talk-ca mailing list Talk-ca@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-ca --
G. Michael Carter Contact: H: 1-519-940-8935 | W: 1-905-267-8494 | M: 1-519-215-1869 | F: 1-519-941-0009 Google Talk: xmpp:mikeycarter1...@gmail.com |
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