Cool, 
 
So, what should be done for the next release?
- Keep the natural=land areas - everybody will have to merge each island to get 
the proper rendering;
- Transform the natural=land areas into points - no merging necessary, no name 
lost;
- Remove the natural=land areas - name will be lost for next release (1);
 
I'm inclided to implement the second proposition - Easier for me and for most 
of the contributors;
 
Daniel
 
 
1- The name should be found in both Canvec Island and Named feature 
(natural=land areas and place=island points) within the next year.

________________________________

From: G. Michael Carter [mailto:mikeycarter1...@gmail.com] On Behalf Of G. 
Michael Carter
Sent: September 23, 2010 10:48
To: Bégin, Daniel
Cc: Talk-CA OpenStreetMap
Subject: Re: [Talk-ca] Sinking islands...


I've been taking all three objects and merging them.  So the inner is 
natural=wood, with name.

http://www.openstreetmap.org/?lat=45.45968&lon=-80.42647&zoom=16&layers=M


Seems to be rendering ok.   Childs and Osawa are examples.

On 23/09/10 10:38 AM, Bégin, Daniel wrote: 

        You are right :-(
         
        Two solutions are possible for the next release...
        - Convert natural=land area into point feature - the easy solution to 
always keep the name available;
        - Associate the name to the inner component - If it renders properly. 
         
        The second one is much more complex (from my side). Can someone try it 
and send me the conclusion? 
         
        Daniel

________________________________

        From: G. Michael Carter [mailto:mikeycarter1...@gmail.com] On Behalf Of 
G. Michael Carter
        Sent: September 23, 2010 10:14
        To: Bégin, Daniel
        Cc: Talk-CA OpenStreetMap
        Subject: Re: [Talk-ca] Sinking islands...
        
        
        I notice for islands with names the name tag is on the natural=land.   
        
        On 23/09/10 10:00 AM, Bégin, Daniel wrote: 

                Bonjour Michael,
                
                2010-08-16 11:54 [Talk-ca] Canvec.osm Product - Running!
                I wrote  "natural=land  area features are a duplicate of 
natural=water inner polygon. It will be removed for the next release.  Point 
features will still be there."  
                
                I understand that natural=land has priority in the rendering. 
Rendering will then "move" any overlapping features "under" the natural=land 
feature. It means you are better remove natural=land area before importing.
                
                The standard case for an island is 
                - an inner component of a relation type=multipolygon : 
natural=water
                - a polygon : natural=land
                - a polygon : natural=wood
                
                Remove the polygon natural=land and the polygon natural=wood 
will render properly  in the hole created by the inner component of the 
natural=water multipolygon.
                
                Daniel
                
                -----Original Message-----
                From: talk-ca-boun...@openstreetmap.org 
[mailto:talk-ca-boun...@openstreetmap.org] On Behalf Of G. Michael Carter
                Sent: September 23, 2010 09:09
                To: Talk-CA OpenStreetMap; talk...@openstreetmap.org
                Subject: [Talk-ca] Sinking islands...
                
                
                  I was importing data in the Georgian Bay area and I noticed 
                something.   If an island is natural=land it renders in mapnik 
as white, 
                regardless of the outer multipolygon.   if you have 
natrual=wood or 
                possibly others, it sinks if it's not role=inner.
                
                This is at least what I've observed so far.   It's rather hard 
to figure 
                out when the mapnik tiles get cached and don't refresh in a 
timely fashion. :-)
                
                
                
                
                
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