Cool, So, what should be done for the next release? - Keep the natural=land areas - everybody will have to merge each island to get the proper rendering; - Transform the natural=land areas into points - no merging necessary, no name lost; - Remove the natural=land areas - name will be lost for next release (1); I'm inclided to implement the second proposition - Easier for me and for most of the contributors; Daniel 1- The name should be found in both Canvec Island and Named feature (natural=land areas and place=island points) within the next year.
________________________________ From: G. Michael Carter [mailto:mikeycarter1...@gmail.com] On Behalf Of G. Michael Carter Sent: September 23, 2010 10:48 To: Bégin, Daniel Cc: Talk-CA OpenStreetMap Subject: Re: [Talk-ca] Sinking islands... I've been taking all three objects and merging them. So the inner is natural=wood, with name. http://www.openstreetmap.org/?lat=45.45968&lon=-80.42647&zoom=16&layers=M Seems to be rendering ok. Childs and Osawa are examples. On 23/09/10 10:38 AM, Bégin, Daniel wrote: You are right :-( Two solutions are possible for the next release... - Convert natural=land area into point feature - the easy solution to always keep the name available; - Associate the name to the inner component - If it renders properly. The second one is much more complex (from my side). Can someone try it and send me the conclusion? Daniel ________________________________ From: G. Michael Carter [mailto:mikeycarter1...@gmail.com] On Behalf Of G. Michael Carter Sent: September 23, 2010 10:14 To: Bégin, Daniel Cc: Talk-CA OpenStreetMap Subject: Re: [Talk-ca] Sinking islands... I notice for islands with names the name tag is on the natural=land. On 23/09/10 10:00 AM, Bégin, Daniel wrote: Bonjour Michael, 2010-08-16 11:54 [Talk-ca] Canvec.osm Product - Running! I wrote "natural=land area features are a duplicate of natural=water inner polygon. It will be removed for the next release. Point features will still be there." I understand that natural=land has priority in the rendering. Rendering will then "move" any overlapping features "under" the natural=land feature. It means you are better remove natural=land area before importing. The standard case for an island is - an inner component of a relation type=multipolygon : natural=water - a polygon : natural=land - a polygon : natural=wood Remove the polygon natural=land and the polygon natural=wood will render properly in the hole created by the inner component of the natural=water multipolygon. Daniel -----Original Message----- From: talk-ca-boun...@openstreetmap.org [mailto:talk-ca-boun...@openstreetmap.org] On Behalf Of G. Michael Carter Sent: September 23, 2010 09:09 To: Talk-CA OpenStreetMap; talk...@openstreetmap.org Subject: [Talk-ca] Sinking islands... I was importing data in the Georgian Bay area and I noticed something. If an island is natural=land it renders in mapnik as white, regardless of the outer multipolygon. if you have natrual=wood or possibly others, it sinks if it's not role=inner. This is at least what I've observed so far. It's rather hard to figure out when the mapnik tiles get cached and don't refresh in a timely fashion. :-) _______________________________________________ Talk-ca mailing list Talk-ca@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-ca
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