yeah, thats what i had to do for every node
but part is the issue there, is that when i merge 2 nodes, it doesnt
always go to the 'right' position'
need to manualy select them in the right order to make it go in the
right direction, it seems more like an error in the canvec data then an
extra step i need to do on every tile
almost looks like floating point rounding errors, but not sure why some
tiles are ok and others arent
On 01/30/2012 05:56 PM, Samuel Longiaru wrote:
Have you tried just zooming back a bit in JOSM and merging them? It's
part of my stitching process for each tile. I've never had a merge
refused because of a 3 cm difference (but, of course I've never looked
that closely to see how far apart they were actually). We're dealing
with precision here... not accuracy at that level.
Sam
-----Original Message-----
*From*: michael bishop <cle...@nbnet.nb.ca
<mailto:michael%20bishop%20%3ccle...@nbnet.nb.ca%3e>>
*To*: Samuel Longiaru <longi...@shaw.ca
<mailto:samuel%20longiaru%20%3clongi...@shaw.ca%3e>>
*Subject*: Re: [Talk-ca] canvec data offset
*Date*: Mon, 30 Jan 2012 17:42:42 -0400
yeah, its not much, but its enough to screw up josm when trying to
combine things between the 2 tiles
have to fix each node on the border one by one, no real patern to
which direction they are shifted
even along a solid line (the edge of the tile), the nodes are going
up&down and zig-zagging across the edge
On 01/30/2012 05:31 PM, Samuel Longiaru wrote:
I can hardly put my finger to my nose to within .03 meters... and
that's not even drunk. :)
Sam L.
Kamloops
-----Original Message-----
*From*: michael bishop <cle...@nbnet.nb.ca
<mailto:michael%20bishop%20%3ccle...@nbnet.nb.ca%3e>>
*To*: Talk-CA OpenStreetMap <talk-ca@openstreetmap.org
<mailto:talk-ca%20openstreetmap%20%3ctalk...@openstreetmap.org%3e>>
*Subject*: [Talk-ca] canvec data offset
*Date*: Mon, 30 Jan 2012 17:11:27 -0400
ive been working with canvec for a few days now, and ive noticed some of
the data is offset by 0.03 meters
its not matching up with nearby tiles
for example 021O10 doesnt match up with 021O07
ive noticed the problem on other tiles aswell, but didnt think to write
them down
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