On 12/22/2016 3:21 PM, James wrote:
As pnorman has said in the past(
https://lists.openstreetmap.org/pipermail/talk-ca/2016-September/007260.html):
/ Uploaded in small enough parts that the changesets make sense. This
means never uploading more than 50k objects at once, and typically
fewer than 10k./
I try to keep my changes under 10k, but with buildings, nodes multiply
quickly as there are minimum 4 per building(rare usually average 6-10
depending on complexity)
The numbers quoted are in the context of an *import *where the concerns
are the ability to revert, working with the changeset in other tools,
not leaving stray nodes in the database, not splitting one upload over
multiple changesets, and not having a broken upload. I wouldn't
recommend exceeding them for any work, but a non-import is out of the
scope of the CanVec post linked.
Personally, I'd get worried about conflicts, lost work, and want to
upload well before 1k changes, let alone 10k. Those often aren't a
problem with an import, or if they are they can be easier to solve, but
with normal mapping solving them often requires more thought.
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