seen this done in various places, but I've never understood the point
it. The two representations are identical in terms of the data, but
the latter requires 2.5 times as many objects and is much more of a
pain to work with in the editors.

This happens a lot in my area. Huge areas of "farmland" have been created as massive multipolygons, which are too big to fit in the iD editor, and include ways shared with other areas such as equally large multipolygon woods. It's a pain to split them up without damaging them where they include areas which should be mapped as meadow, orchard, scrub, etc., which I much prefer to map as separate closed field areas, sometimes with their own name.

Likewise several woods are mapped as a single large multipolygon wood where in fact they are several separate woods each with a *name*. How can I apply names to parts of a multipolygon?

cheers,

Martin.

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