On Apr 8, 2012, at 7:49 AM, Nathan Edgars II wrote: > On 4/8/2012 10:27 AM, Craig Hinners wrote: >> Chris Lawrence<lordsu...@gmail.com>: >>> modifier=* would represent MUTCD-type banners attached to the shield >> >> This is the first I've heard of this tag. I don't recall it being >> discussed when we were hashing ideas around on this last summer. (Not >> that that is reason to discount it.) >> >> But what came out of that discussion was the following guidance: "ref" >> will store "the unique identifier within a particular classification", >> where "particular classification" is stored wholly in the "network" tag. >> >> So, "network=US:US:Business"/"ref=13" and "network=US:US:Truck"/"ref=70" >> both conform to that definition. >> "network=US:US"/"modifier=Business"/"ref=13" does not. > > On the other hand, network=US:US ref=13 Business does.
For what it's worth, as a renderer I preferred the "modifier" tag when doing the Terrain shields: http://maps.stamen.com/terrain/#13/34.0510/-118.2146 Modifiers in the ref tag would be a close second; those typically need a lot of scrubbing and normalization anyway. In the network tag would be the biggest hassle of all. I'm working on a revision to the Terrain tiles, by the way, and I'm curious if I got anything obviously wrong with the highways that I should look at fixing. One thing I'll be attempting is to get the shields to behave a little less sloppily as they meander along routes, probably by staggering them more. -mike. ---------------------------------------------------------------- michal migurski- m...@stamen.com 415.558.1610 _______________________________________________ Talk-us mailing list Talk-us@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-us