Hi Omri,

I think it depends on how you've surveyed this chamber, without seeing how 1_9 
is connected to 1_17 on your th file, I think it would be very difficult to 
work out why the programme is distorting the file so much.

I suspect now you have run it (scrap 26) without any survey points, you have 
taken out the reason why the programme is warping your image. therefore it's 
probably a problem with your th file.

As far as my limited knowledge takes me, there are a couple of reasons why it 
might have warped your image.
1) a series of points connected up from 1_9 to 1_17 may have a small error in 
them.
2) you may have accidentally equated two points in your th file. (for example
1_9 to 1_10,
1_10 to 1_11,
1_11 1_9 0 0 0,
3) If you have outputted this at a higher "cave" level (when you ran 
Kimron-1_15Xp) and linked in more than one of the pits in the floor, this could 
also cause warping when the programme tries to join several th2 files together. 
This is so that it can create the best fit with where you've placed the walls.

Might be an idea to show us your th file.


Regards,
Alastair Gott.

alastairg...@hotmail.com,
M: 07931779380.
________________________________
From: Therion <therion-boun...@speleo.sk> on behalf of עמרי גסטר 
<omri...@gmail.com>
Sent: 07 October 2019 17:00
To: List for Therion users <therion@speleo.sk>
Subject: Re: [Therion] ***UNCHECKED*** RE: scrap without stations keeps the 
original sketch in Topodroid

Here is an example of what I mean:

the cave I'll show is a pit and I made plan sketches as a horizontal sections. 
The extended profile turned out good.
one of the plan sketches is distorted as you can see here:

[image.png]


The original scrap is  Kimron-1_15Xp, the new scrap is  scrap26,
so, I moved all the map elements except the stations, so now my scrap look like 
this ( the stations still exists in the  .th file):

scrap Kimron-1_15Xp -projection plan -scale [0 0 20 0 0 0 1 0 m]

point 146.75 -130.52 station -name "1_9"
point 162.64 -129.64 station -name "1_10"
point 186.31 -124.43 station -name "1_11"
point 198.19 -127.12 station -name "1_12"
point 176.97 -115.01 station -name "1_13"
point 191.00 -109.43 station -name "1_14"
point 194.21 -92.76 station -name "1_15"
point 182.67 -112.46 station -name "1_16"
point 186.84 -71.79 station -name "1_17"

endscrap
scrap scrap26 -projection plan -scale [0 0 20 0 0 0 1 0 m]

line wall -close on.....

when I ran scrap26 the map is correct:

[image.png]

I used this Technic several times and it worked every time.


On Mon, Oct 7, 2019 at 12:23 PM Bruce Mutton 
<br...@tomo.co.nz<mailto:br...@tomo.co.nz>> wrote:

Omri, Alastair

I would have thought it almost impossible to draw a whole cave without any 
point stations in the th2 files, but yesterday a colleague who just self-taught 
themselves Therion presented me with a 5km long cave that has no point stations 
defined in the th2 (it has survey stations of course, just not drawn in the 
scraps).  It is also one of the better looking Therion maps I have come across. 
 I have yet to pick it apart to see why it works and what the implications are.

My suspicion is that it does not properly morph the sketches to the survey 
network.



In response to Omri’s question – if your survey is perfect, and the field 
sketch as well, then of course an unmorphed drawing will be just fine.  If you 
have a real survey and sketch, subject to distortions due to loop closures over 
multiple trips (multiple files), then the loops will not match, and the drawing 
will need to be morphed due to loop closures and due to scrap joins where the 
scraps are in different files or different locations in the same file.



If, when using Topodroid, as I have seen people over here do, you accumulate 
all of your survey trips in a single file, and end up with one huge sketch for 
the cave, in which you manually compensate for any misclosures, then Therion 
has nothing much left to do.  In that case, it might be fine to do as you 
describe.  Until someone finds the next big breakthrough passage, then it may 
or may not be.



Bruce







From: Therion <therion-boun...@speleo.sk<mailto:therion-boun...@speleo.sk>> On 
Behalf Of alastair gott
Sent: Monday, 7 October 2019 19:34
To: List for Therion users <therion@speleo.sk<mailto:therion@speleo.sk>>
Subject: Re: [Therion] scrap without stations keeps the original sketch in 
Topodroid



Hi Omri,



You cannot have a scrap without any survey points in it. each scrap or th2 file 
needs 2 or greater survey stations in it to function correctly without warping 
the image.



extended elevations are a bit different (and sometimes need careful adjustment 
of the legs to fold the extended elevation in the correct way).



[Caviat, I know you can have a th2 file with no survey stations in it, but 
we're not creating rocks today 
wookware.org/surveys/therion/testrocks<https://nam11.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwookware.org%2Fsurveys%2Ftherion%2Ftestrocks&data=02%7C01%7C%7C906c3422c0644973cd2f08d74b42f8f4%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637060623332440451&sdata=0Avg9HjM7sIrATrlO4%2BIKtYiDtyXjn0OzVTqIcwhGlo%3D&reserved=0>].





Regards,
Alastair Gott.

alastairg...@hotmail.com<mailto:alastairg...@hotmail.com>,
M: 07931779380.

________________________________

From: Therion <therion-boun...@speleo.sk<mailto:therion-boun...@speleo.sk>> on 
behalf of עמרי גסטר <omri...@gmail.com<mailto:omri...@gmail.com>>
Sent: 06 October 2019 20:31
To: List for Therion users <therion@speleo.sk<mailto:therion@speleo.sk>>
Subject: [Therion] scrap without stations keeps the original sketch in Topodroid



Hi all,

I want to raise a question I've been having with my self...

when I'm in the cave I use Topodroid to make the sketch. when I export the map 
in Therion with "debug on" I see the changes that Therion makes which make the 
final map different from the sketch I made in Topodroid (sometimes it is a big 
difference).

a few days ago I noticed that if I make a new scrap and move all the map 
elements that I draw except the stations, the map turns out exactly as I draw 
it on Topodroid.



As I understand it, Therion change the map to overcome or compensate errors or 
Deviations, especially when there are loops involved, but wouldn't it be more 
accurate to stick to the original sketch that I drew with Topodroid  in the 
cave?

what do you think?



Omri Gaster

_______________________________________________
Therion mailing list
Therion@speleo.sk<mailto:Therion@speleo.sk>
https://mailman.speleo.sk/listinfo/therion<https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fmailman.speleo.sk%2Flistinfo%2Ftherion&data=02%7C01%7C%7C906c3422c0644973cd2f08d74b42f8f4%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637060623332450461&sdata=sLuGe4zo6a%2F7QhBhRp5dS%2BMLULylFLaqLwnagjRt6OE%3D&reserved=0>


--
בברכה,
עמרי גסטר
052-6124995
_______________________________________________
Therion mailing list
Therion@speleo.sk
https://mailman.speleo.sk/listinfo/therion

Reply via email to