OK, I see now the effect of offsets [0 0 ft] below on shading, as well as above 
on the wall linework where passages cross.  Both are worthy effects.
And yes, I think reordering submaps will resolve issues with rendering of 
passages above and below.
Bruce

-----Original Message-----
From: Therion <[email protected]> On Behalf Of Bill Gee
Sent: Wednesday, 13 November 2024 08:01
To: [email protected]
Subject: Re: [Therion] Cannot get offset maps to work

Oops!  I put in a dot instead of a slash.  Argh ...  Trying the link again:

https://campercaver.net/MiscFiles/CaveSpringCave-Print.pdf

Hmmm....   Since this is a map-of-maps, should I change the sequence in 
which the sub-maps are listed?

===============
Bill Gee

On 11/12/24 12:49, Bruce Mutton wrote:
> Hi Bill
> The link to your pdf gives a dns address could not be found.
> 
> Some observations based on what you have written:
> A map output without 'selecting' a map will draw component map objects based 
> on their actual relative passage altitudes (as far as which appears over or 
> under another).
> Once a map is selected, the apparent layering depends on the sequence of 
> scraps or maps that is written in the map definitions.  Objects at the start 
> of the file plot on top of subsequent objects.  For maps-of-scraps, each 
> block of scraps plots at the 'same' level and must be separated by a 'break' 
> statement.  For maps-of-maps, each map has an implied break between its 
> neighbours (although you can write in breaks - it will make no practical 
> difference though).
> Therefore quite a lot of care needs to be taken when defining maps for a 
> complex cave.
> 
> Your last comment: I'm not sure what use above and below could have if not 
> used in conjunction with an offset, unless it is to invoke a 'below preview' 
> shading on the usual passage colour, without actually offsetting the passage. 
>  In which case [0 0 ft] would be required.  Above would then have no effect, 
> as there is no passage shading associated with above.
> 
> Curious to see your map.
> 
> Bruce
> 
> -----Original Message-----
> From: Therion <[email protected]> On Behalf Of Bill Gee
> Sent: Wednesday, 13 November 2024 02:52
> To: [email protected]
> Subject: Re: [Therion] Cannot get offset maps to work
> 
> Hi Bruce - Thanks for the hint about "select".  That was the missing 
> ingredient.  I was looking all over the map where offsets work - in the .th 
> file! - and missed seeing that in the thconfig file.  It's been a year since 
> I did any of this, and that step just got missed.
> 
> The good news is the offset is working.  However, it did some other 
> stuff that I need to get changed.  Attached to this message are the 
> .th and thconfig files I am using.  The resulting map can be 
> downloaded from
> 
> https://campercaver.net.MiscFiles/CaveSpringCave-Print.pdf
> 
> This map is very much "in progress".  I have drawn walls for everything that 
> has been sketched and now I am filling details.  There is survey line that 
> has not been sketched, and much more survey to be done.
> 
> On the map you find two entrances, both on the west end of the cave.
> The big entrance (the A survey) is about 30 vertical feet below the smaller 
> entrance (the U survey), and the passage from it runs under everything else.  
> There is a pit where it joins the upper main passage.
> 
> I want to draw the A survey -under- the U survey.  Before I added the 
> "select" statement to thconfig, it was working.  Now it appears to draw the A 
> survey on top of the U survey.
> 
> There is another passage in the cave that crosses the main passage.
> This is the X-Y survey.  It is above the U survey.  When I did not have a 
> select statement, it was drawn with correct shading at the intersection.  Now 
> it does not have that.
> 
> I changed the .th file so that the map for the lower entrance does not have 
> either offset or "below".  That did nothing but change its background color.  
> It still is shaded so as to appear above the U survey.
> 
> As a side comment, I found that whenever I use "above" or "below" on a 
> submap, I must also include the offset [0 0 ft], else therion will not 
> compile the map.
> 
> Thanks!
> ===============
> Bill Gee
> 
> On 11/12/24 00:29, Bruce Mutton wrote:
>> Hi Bill
>>
>> Does your previous project still compile and create an offset map?
>>
>> In your thconfig you should make sure you have some things:
>>
>>    * maps on # [on] off ## Setting maps to off disables all previews and
>>      offsets, and only scraps from the selected maps are output.  Survey
>>      centrelines included as part of a map are not output.
>>    * maps-offset on # [on] off ## Setting maps-offset to off disables all
>>      offsets. Maps-offset has no meaning or effect if maps off is also
>>      chosen.
>>    * select MainPlan #otherwise the offsets defined in MainPlan will not
>>      be exported
>>
>> I’m also not sure what the effect of:
>>
>>     A-Survey@CaveSpringCave [0 0 ft] below
>>
>> will be.
>>
>> Zero offsets are not something I remember trying, but it is probably 
>> better not to do this while you are trying to debug your project.
>>
>> Regards
>>
>> Bruce
>>
>> -----Original Message-----
>> From: Therion <[email protected]> On Behalf Of Bill Gee
>> Sent: Tuesday, 12 November 2024 11:40
>> To: Therion Mail List <[email protected]>
>> Subject: [Therion] Cannot get offset maps to work
>>
>> Hello everyone - Most of my recent questions to this list have 
>> generated exactly /dev/null for response.  I hope this one gets something.
>>
>> I am trying to build a map where one section of underlying passage is 
>> drawn offset from the main map.  I have done this before and it worked.
>>
>> This time therion is completely ignoring the offset parameters.  What 
>> am I doing wrong?
>>
>> The portion that I want to offset does get drawn, and it is drawn 
>> below as I specified.  It just does not get drawn offset.
>>
>> I tried taking the offset out of the list.  Therion complained about 
>> that.  I tried offsetting the other two partial maps, and that does 
>> not work.
>>
>> The last time I compiled a map with an offset, I was using therion
>> 6.1.8 on Fedora 38.  Now I have 6.2.1+dev on Fedora 41.  Did 
>> something change between those two versions that affects how this feature 
>> works?
>>
>> I attached the .th file to this message.
>>
>> Thanks!
>>
>> --
>>
>> ===============
>>
>> Bill Gee
>>
>>
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> 
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