Sphinx paginates its search results - so only 20 are returned by default. Is it 
possible Job 2900 is in the first page of results for the more exact query, but 
not for the broader query?

-- 
Pat

On 14/12/2011, at 10:56 AM, Andrew Roth wrote:

> Hi
> 
> I'm having a problem where searching for a job using sphinx search is
> missing some results.
> 
> We have Jobs that have descriptions, and here's an example:
> 
>>> Job.search('like Maya').compact.collect(&:id).include?(2900)
> => true
> 
> Finds it using "like Maya"
> 
>>> Job.search('Maya').compact.collect(&:id).include?(2900)
> => false
> 
> But not using "Maya".
> 
> Info on the job:
> 
>>> Job.find(2900)
> => #<Job id: 2900, job_id: 10619, studio_id: 4141, title: "Lead Artist
> (f/m)", url: "http://www.creativeheads.net/jobdetails.aspx?jobid=...";,
> salary: "", category: "Arts/Entertainment/Publishing, Computer/
> Internet", posted_on: "2011-10-11", description: "YAGER - the
> developer of Spec Ops: The Line, the ne...", created_at: "2011-12-07
> 09:30:13", updated_at: "2011-12-07 09:30:13", software: "3D Studio
> Max, Adobe Creative Suite, MAYA, Mudbox, ...">
>>> Job.find(2900).description
> 
> And its description:
> 
> => "YAGER - the developer of Spec Ops: The Line, the next big shooter
> franchise of 2K Games, seeks the talents of a seasoned and passionate
> Lead Artist to create and manage art development on an exciting next-
> generation cross platform project that is in pre-production. If you
> are organized, with excellent communication skills, and have a proven
> track record in management and art direction for both internal and
> external outsourcing studios, we have a great opportunity for you here
> at Yager.\r\n\r\nResponsibilities\r\n•\tWork with Art Director and
> other team leaders to implement and drive the artistic goals of a the
> project\r\n•\tCreate and assist with management of project schedules
> and resource planning\r\n•\tDrive the art team to meet project
> deadlines and milestones\r\n•\tParticipate in and run meetings,
> reviews, and planning as part of effective communication with the team
> and outsourcing studios\r\n•\tInspire, motivate, and mentor other
> artists in best practices, processes, and procedures pertaining to
> production.\r\n•\tResponsible for mentoring, training, career
> direction and performance evaluations of art teams\r\n•\tHelp define
> the art, content workflows and asset quality standards for an AAA
> action multi-platform game in a collaborative team environment\r\n•
> \tHelp define and maintain content art workflows and asset quality
> standards for a AAA action multi-platform game in a collaborative team
> environment\r\n•\tFollow the vision and provide clear direction for
> artists while maintaining a high level of quality and consistency\r\n•
> \tEnsure adequate pre-production and testing of new concepts/
> techniques is complete prior to production of any title\r\n\r\n\r
> \nQualifications\r\n•\tMust have excellent leadership, communication
> and interpersonal skills\r\n•\t10+ years as professional artist or
> equivalent experience. 3+ years of art management experience\r\n•\tAt
> least 1 shipped AAA console game title as Lead Artist\r\n•\tStrong
> knowledge of environment, prop and character modeling as well as UV
> layout and texturing\r\n•\tStrong knowledge of the Unreal Engine\r\n•
> \tProficient with standard industry tools like Maya, Z-Brush or
> Mudbox, and Photoshop, with a high capacity to learn new tools.\r\n•
> \tStrong verbal and written communication skills in English\r\n•
> \tExperienced with setting up and maintaining efficient art team
> structures\r\n•\tA strong working knowledge of art processes and
> pipelines\r\n•\tMust demonstrate an ability to present to and manage
> their teams well,  providing inspirational leadership and mentoring to
> artists at all levels\r\n•\tA deep understanding of the various
> technical disciplines that go into game art including: concept design,
> graphic design, animation, environment modeling, character modeling,
> texturing, lighting and rigging.\r\n\r\n\r\nDesirable skills:\r\n•
> \tExperience in developing for XBox 360 or Playstation 3 is beneficial
> \r\n•\tExperience with lighting, post processing and shader/material
> editing are beneficial\r\n•\tExperience with content management
> systems (Perforce, Alienbrain)\r\n•\tAn active gamer\r\n\r\n\r\n\r\n"
> 
> Any ideas why this item isn't being returned?
> 
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