Yeah... I have to wonder at 200,000 simultaneous single users on a
single server, regardless of the application server, let alone the
framework.  If you have that high a load, I'd be looking at a
clustered solution right off the bat.

Would anyone disagree with me?

Mark

On Sat, Mar 14, 2009 at 7:29 AM, Peter Bell <[email protected]> wrote:
> I haven't done any load testing on ColdFusion or Transfer with anywhere near
> that number of users, but as Brian said I'd do a really quick spike and some
> load testing before you go too far with this. Mark, shoot me down if I'm
> wrong, but I wouldn't call that number of simultaneous users a typical use
> case for Transfer (or even for a ColdFusion app). If you're really gonna
> have that kind of load out of the gate, you might find the speed of
> development benefits of CF are outweighed by the performance benefits of
> (say) a java based app. Also I'd be looking seriously at clustering
> strategies (I don't know how easy/possible it is to cluster with Transfer)
> as I'm not sure if you'd want 200,000 logged in users running on a single
> machine (assuming they interact with the server with some frequency).
> Best Wishes,
> Peter
>
> On Mar 13, 2009, at 4:17 PM, Brian Kotek wrote:
>
> If any individual User only has a few attributes, then a oneToMany is fine.
> If a User had 5,000 attributes, it would not be fine.
>
> 200,000 instances is a lot, but "a lot" depends on your hardware, RAM, heap
> size, etc. With 200,000 simultaneous connections, I'm assuming this is a
> monster server. So it will probably be ok. Before you go too far I'd just
> run a load test and see how it works.
>
>
> On Fri, Mar 13, 2009 at 11:46 AM, John Whish <[email protected]>
> wrote:
>>
>> Hi Brian, I might be going down completely the wrong path with this.
>> I'm expecting 200,000 users logged in at once. The idea is to "encapsulate
>> what changes" and stick all user attributes that aren't common to all users
>> into another class. Users will probably only have 3-4 specific attributes
>> (although as the system grows it will no doubt be added to).
>> As I understand it, 200,000 x 4 is a lot of objects to store in the
>> transfer cache so it will be constantly instantiating those objects.
>> Originally I was using the proxy before I decided to try storing a struct
>> directly in the User object.
>> As I get the user object when they log in I don't see how I could use
>> a manyToOne in this scenario.
>>
>> I got the idea from the heads up OOA&D guitar store example, if that
>> helps.
>>
>>
>
>
>
>
>
>
> >
>



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