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Hi Robert, Nov. 1/'11 Aarre
Per our conversation, here is a viewpoint. The way it seems to me, if we turn off games, we succeed in turning off the mind, and one's case as an automatic result of that. Case is just a symptom of games play (postulate versus counterpostulate). Your friend, Aarre On Sun, Oct 16, 2011 at 10:53 PM, Paul Tipon <pti...@proftitleserv.com>wrote: > ************* > The following message is relayed to you by trom@lists.newciv.org > ************ > Maybe I'm being generous. That is up to you to decide. > > What I know is that Ron did get some things right. As far as a > Bridge out, I believe he went off the rails from the beginning with > Dianetics. It does work for what it does, de-stimulate engrams. As > far as using that as a way out, I think it is very lacking. And this > idea of mine goes all the way through the OT Levels. > > My thinking is that only specific incidents are addressed. Whether > one has those incidents or not is a major question. What I see is > that with Scn Auditing, one becomes very dependent on having those > incidents and no others. I don't see that everyone does have the > same package of incidents. After all, each of us is quite creative > unto ourselves. > > TROM simply provides one with the tools necessary to eliminate ones > re-stimulative incidents from the past, present and the future. TROM > is 'one size fits all'. > > Another thing is that Ron never really solved GPMS. GPMS are an > automaticity that occurs in this Universe, MEST and maybe many > others. When one thinks of a goal (considers before the postulate), > one automatically looks at what one has to do to handle and achieve > one's goal. Well guess what .... one has just considered the game > with all its positive and negative considerations/postulates and > their complementary considerations/postulates and now has the > complete games package that TROM handles. Scn does not. > > You want to have a goal, you want to have a purpose? Well everything > in the MEST Universe has its polar opposite, that's automatic and now > you have a game. Will you be the effect of that games package or > not? Unless you know games like Dennis instructs, I don't see how > you will not be. After all you are playing a game. > > So it looks to me like one needs TROM Tech to play the game without > going the effect and spiraling in to a crash. One cannot play the > game while not playing the game. One has to be able to not be the > effect, not be overwhelmed and also be an 'expert' about games and > how to play the games. > > Thank you, Dennis > > Paul > _______________________________________________ > Trom mailing list > Trom@lists.newciv.org > http://lists.newciv.org/mailman/listinfo/trom >
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