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Sorry, I sent this to tromlist by accident. Aarre please disregard.
On Tue, Nov 1, 2011 at 11:38 PM, Aarre Peltomaa <peltomaa.aa...@gmail.com>wrote: > Hi Robert, Nov. 1/'11 Aarre > > Per our conversation, here is a viewpoint. The way it seems to me, if we > turn off games, we succeed in turning off the mind, and one's case as an > automatic result of that. Case is just a symptom of games play (postulate > versus counterpostulate). > > Your friend, Aarre > > On Sun, Oct 16, 2011 at 10:53 PM, Paul Tipon <pti...@proftitleserv.com>wrote: > >> ************* >> The following message is relayed to you by trom@lists.newciv.org >> ************ >> Maybe I'm being generous. That is up to you to decide. >> >> What I know is that Ron did get some things right. As far as a >> Bridge out, I believe he went off the rails from the beginning with >> Dianetics. It does work for what it does, de-stimulate engrams. As >> far as using that as a way out, I think it is very lacking. And this >> idea of mine goes all the way through the OT Levels. >> >> My thinking is that only specific incidents are addressed. Whether >> one has those incidents or not is a major question. What I see is >> that with Scn Auditing, one becomes very dependent on having those >> incidents and no others. I don't see that everyone does have the >> same package of incidents. After all, each of us is quite creative >> unto ourselves. >> >> TROM simply provides one with the tools necessary to eliminate ones >> re-stimulative incidents from the past, present and the future. TROM >> is 'one size fits all'. >> >> Another thing is that Ron never really solved GPMS. GPMS are an >> automaticity that occurs in this Universe, MEST and maybe many >> others. When one thinks of a goal (considers before the postulate), >> one automatically looks at what one has to do to handle and achieve >> one's goal. Well guess what .... one has just considered the game >> with all its positive and negative considerations/postulates and >> their complementary considerations/postulates and now has the >> complete games package that TROM handles. Scn does not. >> >> You want to have a goal, you want to have a purpose? Well everything >> in the MEST Universe has its polar opposite, that's automatic and now >> you have a game. Will you be the effect of that games package or >> not? Unless you know games like Dennis instructs, I don't see how >> you will not be. After all you are playing a game. >> >> So it looks to me like one needs TROM Tech to play the game without >> going the effect and spiraling in to a crash. One cannot play the >> game while not playing the game. One has to be able to not be the >> effect, not be overwhelmed and also be an 'expert' about games and >> how to play the games. >> >> Thank you, Dennis >> >> Paul >> _______________________________________________ >> Trom mailing list >> Trom@lists.newciv.org >> http://lists.newciv.org/mailman/listinfo/trom >> > >
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