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The following message is relayed to you by  trom@lists.newciv.org
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Sorry, I sent this to tromlist by accident.   Aarre   please disregard.

On Tue, Nov 1, 2011 at 11:38 PM, Aarre Peltomaa <peltomaa.aa...@gmail.com>wrote:

> Hi Robert,                  Nov. 1/'11              Aarre
>
> Per our conversation, here is a viewpoint.   The way it seems to me, if we
> turn off games, we succeed in turning off the mind, and one's case as an
> automatic result of that.  Case is just a symptom of games play (postulate
> versus counterpostulate).
>
> Your friend,  Aarre
>
> On Sun, Oct 16, 2011 at 10:53 PM, Paul Tipon <pti...@proftitleserv.com>wrote:
>
>> *************
>> The following message is relayed to you by  trom@lists.newciv.org
>> ************
>> Maybe I'm being generous.  That is up to you to decide.
>>
>> What I know is that Ron did get some things right.  As far as a
>> Bridge out, I believe he went off the rails from the beginning with
>> Dianetics.  It does work for what it does, de-stimulate engrams.  As
>> far as using that as a way out, I think it is very lacking.  And this
>> idea of mine goes all the way through the OT Levels.
>>
>> My thinking is that only specific incidents are addressed.  Whether
>> one has those incidents or not is a major question.  What I see is
>> that with Scn Auditing, one becomes very dependent on having those
>> incidents and no others.  I don't see that everyone does have the
>> same package of incidents.  After all, each of us is quite creative
>> unto ourselves.
>>
>> TROM simply provides one with the tools necessary to eliminate ones
>> re-stimulative incidents from the past, present and the future. TROM
>> is 'one size fits all'.
>>
>> Another thing is that Ron never really solved GPMS.  GPMS are an
>> automaticity that occurs in this Universe, MEST and maybe many
>> others.  When one thinks of a goal (considers before the postulate),
>> one automatically looks at what one has to do to handle and achieve
>> one's goal.  Well guess what ....  one has just considered the game
>> with all its positive and negative considerations/postulates and
>> their complementary considerations/postulates and now has the
>> complete games package that TROM handles.  Scn does not.
>>
>> You want to have a goal, you want to have a purpose?  Well everything
>> in the MEST Universe has its polar opposite, that's automatic and now
>> you have a game.  Will you be the effect of that games package or
>> not?  Unless you know games like Dennis instructs, I don't see how
>> you will not be.  After all you are playing a game.
>>
>> So it looks to me like one needs TROM Tech to play the game without
>> going the effect and spiraling in to a crash.  One cannot play the
>> game while not playing the game.  One has to be able to not be the
>> effect, not be overwhelmed and also be an 'expert' about games and
>> how to play the games.
>>
>> Thank you, Dennis
>>
>> Paul
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>
>
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