Have you people looked at VSound?  I haven't downloaded it, but it may
help if you want to capture output from RealPlayer.  You should be able to
find it if you search freshmeat, although I have no idea how it is
implemented.

--Michael Gorse, WPI Cs '01 / ICQ:22583968 / http://www.wpi.edu/~mgorse/ --
     If you're an oister, then don't let your perl get away from you.

On Tue, 1 Aug 2000, Matthew Campbell wrote:

> >I suspect this is true.  Is this also why trplayer doesn't support 
> >stdout?  I am a little confused regarding the relationship of trplayer to 
> >Real Networks, and its relationship to the open source community.
> 
> I develop trplayer using the RealSystem G2 software development kit
> from RealNetworks, and it is based on the testplay sample program,
> which is included in that SDK.  The SDK comes with a pretty
> restricted license agreement, so I can't release trplayer under a
> truly open-source license.  I may be able to release the source code
> under a restricted license; I haven't heard back from RealNetworks
> about that yet.  Normally, I would release anything I develop as
> open-source software.
> 
> About implementing output to standard out, the license agreement says
> that I can't "create a Licensee Application that transcodes any RN
> [RealNetworks] file format or data type into any other file format or
> data type."  I guess that includes standard wave output sent to
> standard out.
> 
> -- 
> Matt Campbell
> Web site:  http://www.crosswinds.net/~mattcamp/
> ICQ #:  33005941
> 



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