Ok kids, settle down.

Quick question to Dwight; why Blender? Im not going for "new age" like
that. (Personally when you spend that much time making a game look nice,
the core mechinics suffer.) However, it does look rather shiny and
powerful. All I really need though are some GUI components to add to my
game. I could write them myself, but if someone else already did the work,
why bother. Have any other recomendations or related info on Blender?

Greg
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