Ok kids, settle down. Quick question to Dwight; why Blender? Im not going for "new age" like that. (Personally when you spend that much time making a game look nice, the core mechinics suffer.) However, it does look rather shiny and powerful. All I really need though are some GUI components to add to my game. I could write them myself, but if someone else already did the work, why bother. Have any other recomendations or related info on Blender?
Greg
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