On Wed, 2004-11-24 at 15:38, Karl Ove Hufthammer wrote:
> Albert Cahalan <[EMAIL PROTECTED]> wrote in
>> [somebody]

> >> Is there any reason we can't use 32 bit mode?
> >
> > Pro:
> >
> > 1. accurate
> > 2. less bit shifting and alignment trouble
> > 3. can rip out some slow N-bpp to 32-bpp conversion code
> >
> > Con:
> >
> > 1. undo buffers take up 2x space
> > 2. less of the image will fit in the CPU's cache
> 
> Well, then I think it's worth moving to 32/24 bit. Memory is
> cheap, and we really can't have a drawing program that doesn't
> handle colours properly, can we?!

I tried to benchmark this, but the --playback option
doesn't seem to work. Does it word for anybody?


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