I'm referring to the palatte and bitmap structs.
thanks again,
Steve

Steven Zedeck wrote:
> 
> Hi,
> It seems that UBoot needs two data structures to display a bitmap in the
> framebuffer. Is there a utility that converts a Windows bitmap (BMP?) file
> and creates the 2 data structures that I can embedd in my code?
> 
> Thanks,
> Steve
> 

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