Dear Steven Zedeck,

In message <23217619.p...@talk.nabble.com> you wrote:
> 
> It seems that UBoot needs two data structures to display a bitmap in the
> framebuffer. Is there a utility that converts a Windows bitmap (BMP?) file
> and creates the 2 data structures that I can embedd in my code?

What are you talking about? The "bmp" cpmmand takes a standard bitmap
file and displays it. No separate "two data structures" are needed.

Best regards,

Wolfgang Denk

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