Billy wrote:
On Mon, 2006-05-29 at 21:31 +0100, Mark Shuttleworth wrote:
Viper550 wrote:
Yeah! Let's get this new, improved, and now mentioned show on the road!
OK. During UDS-Paris in June we can draft up:

 - an art team governance plan (roles, responsibilities, appointments for Edgy)
 - a plan of record for Human, Tangerine and perhaps one other community-driven theme

Mark

perhaps one other? What happened to

"For edgy, I will just ignore everyone who sends in their own favourite artwork. That is not constructive. What is constructive is to identify two or three clear, distinct theme styles, and then build teams to polish those up slowly through the course of the release ccle, with weekly uploads, to the point where they are really classy by the time you get to release."

Either I misunderstood you before, or I'm not understanding now....or both? I suspect the community-driven part has something to do with it?
Help!? :-)

Billy - there needs to be a clear governance process. Part of that will be the appointment of people to lead one, or two, community driven themes, as Tangerine was led in Dapper. Basically, I will be expecting art team members to chip in and help get those themes to completion and not to arbitrarily throw in "cute but totally incomplete" images.

In other words, we need to pick a few specific battles to fight, then get organised into battalions to go and fight them.

Mark
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