This directly contradicts what I found and discussed with the "Free Ryzom" folks a year ago.
Please confirm that Ryzom runs on a Linux desktop without proprietary drivers, libraries, or other dependencies not under a FSF endorsed free software license, without running through Wine's DirectMedia emulation layers or loss in quality compared to the Windows DirectMedia version. On Thu, May 6, 2010 at 11:47 AM, Ryan Swart <[email protected]> wrote: > Erm, Arc, research helps you know. Ryzom works with OpenGL and compiles on > Linux just fine, save for a few crashes. No need to re-write from scratch. > Steps are also being made to move from 3DMax to Blender as well... This kind > of misguided vitriol is what makes people afraid of FOSS, and doesn't really > help anyone.. > > > On Thu, May 6, 2010 at 7:36 PM, Arc Riley <[email protected]> wrote: > >> Unless something has changed with this that I'm not aware of, this is >> nothing to cheer about. >> >> Ryzom is wholly locked into a proprietary environment and proprietary >> toolchain - all the artistic material requires proprietary source to edit >> and "compile" (and thus can never comply with the GPL), the client is locked >> into Microsoft's DirectMedia framework - most notably DirectX instead of >> OpenGL, so you will likely never see this being played on an Ubuntu desktop. >> >> Who is volunteering to rewrite their game engine from scratch to get it >> running with OpenGL, OpenAL, GStreamer, etc? Who is volunteering to add >> features to Blender to support the features of their proprietary media >> formats? Who's going to break the news to Peter Brown that the FSF just >> wasted a lot of time and money to "liberate" a proprietary game that will >> never run on a free desktop? >> >> >> On Thu, May 6, 2010 at 8:34 AM, Danny Piccirillo < >> [email protected]> wrote: >> >>> >>> >>> ---------- Forwarded message ---------- >>> From: Peter Brown <[email protected]> >>> Date: Thu, May 6, 2010 at 08:01 >>> Subject: [FSF] Breakthrough for Free Software Gaming >>> To: [email protected], [email protected] >>> >>> >>> Breakthrough for Free Software Gaming--Ryzom Announces Full Release of >>> Source Code and Artwork, and a Partnership with the Free Software >>> Foundation to Host a Repository of the Game's Artistic Assets. >>> >>> Press release: http://dev.ryzom.com/news/13 and at >>> http://www.fsf.org/news/free-ryzom-1 >>> >>> >>> By Brett Smith - FSF Licensing Compliance Engineer >>> >>> Ryzom is a massively multiplayer online role-playing game (MMORPG), >>> where players work together to explore a fantasy world and set out on >>> various quests. Today, the Ryzom team has released the game as free >>> software: both the client and server programs have been released under >>> the GNU Affero General Public License version 3, while its models, >>> textures, and other art are covered by CC-BY-SA 3.0. >>> >>> This release is probably the single-biggest contribution to free >>> software games yet. If you missed it, check out the press release. We're >>> thankful to the Ryzom team for making this release, and excited about >>> the possibilities it presents to all free software games. The code is >>> tested and proven, having run the Ryzom game since 2004, and the >>> art—more than 13 gigabytes of data—can be adapted and used in other >>> games. This release can provide a lot of new resources and energy for >>> free software game development. >>> >>> Since we're expecting people to have a lot of interest in this release, >>> we wanted to provide some detailed information up-front about exactly >>> what has and has not been released, and suggestions for ways developers >>> can contribute to the project effectively. >>> >>> All of the code necessary to run both the client and server software has >>> been released under AGPLv3. If you want to play on the official Ryzom >>> server today, you can do that using only free software. Modified clients >>> will not be allowed to connect to the official server, but a testing >>> server is available to try them out. >>> >>> If you want to run your own server for the game, you have the software >>> to do that, but you won't really have any world data—information about >>> geography, special places, characters, quests, items, and so on—to run >>> it with. Winch Gate Properties, the company that currently holds the >>> copyright for all game materials and runs the official server, has >>> decided not to release that data, to avoid causing disruption for their >>> current player community. People who want to run their own server will >>> need to develop their own world to do so—only a small test world comes >>> with the code. >>> >>> Unfortunately, that development can't be done with free software, >>> because most of the world creation process depends on proprietary 3-D >>> modeling software. Work is already underway to eliminate those >>> dependencies and use free software alternatives like Blender. This is >>> the next big task that needs to be done to make Ryzom even more useful >>> to the free software community, so if you'd like to help, please see the >>> project page for more information. In the meantime, the server code may >>> be adapted for other games. >>> >>> Art files from the game, including both textures and 3-D models, have >>> been released under CC-BY-SA 3.0. The FSF is helping distribute these >>> files by hosting a mirror for the Ryzom media server. You can use these >>> files in other games, software, artistic works—anywhere, really—under >>> the terms of that license. Music and sound effects are not being >>> released today because Winch Gate does not have the legal rights to do >>> so, but they are trying to find an arrangement that will see these files >>> released under a free license as well. >>> >>> Today's release offers free software developers a lot of opportunities, >>> both to contribute to Ryzom and to improve other software. If you see a >>> project that you'd like to see benefit, please get involved! For more >>> information about this release, including downloads and more projects >>> underway, please visit the Ryzom team's page. >>> >>> http://www.fsf.org/blogs/licensing/ryzom-free-software >>> >>> info-fsf mailing list >>> [email protected] >>> Unsubscribe: http://lists.fsf.org/mailman/listinfo/info-fsf >>> >>> >>> >>> -- >>> .danny >>> >>> ☮♥Ⓐ - http://www.google.com/profiles/danny.piccirillo >>> Every (in)decision matters. >>> >>> _______________________________________________ >>> Mailing list: >>> https://launchpad.net/~ubuntu-gaming<https://launchpad.net/%7Eubuntu-gaming> >>> Post to : [email protected] >>> Unsubscribe : >>> https://launchpad.net/~ubuntu-gaming<https://launchpad.net/%7Eubuntu-gaming> >>> More help : https://help.launchpad.net/ListHelp >>> >>> >> >> _______________________________________________ >> Mailing list: >> https://launchpad.net/~ubuntu-gaming<https://launchpad.net/%7Eubuntu-gaming> >> Post to : [email protected] >> Unsubscribe : >> https://launchpad.net/~ubuntu-gaming<https://launchpad.net/%7Eubuntu-gaming> >> More help : https://help.launchpad.net/ListHelp >> >> >
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