Thanks, all.
Good to hear that things are as "automatic" as I had come to believe.
I generally ignore everything Adobe, and would have this time, but the nag
came from the Mozilla folks, and I tend to trust them.
Again, thanks to all for the guidance.
This is a great group.
cheers
Pete


On Fri, Sep 20, 2013 at 2:44 AM, Ralf Mardorf <ralf.mard...@alice-dsl.net>wrote:

> On Fri, 2013-09-20 at 10:39 +0200, reSet Sakrecoer wrote:
> > What is inside that tar.gz file? doubleclick it and see if you find
> > some .deb file. Then mostlikley you just need to unpack the tar.gz
> > file and double click it.
>
> It's irrelevant what's inside the tar.gz, since all major distros,
> including the official Ubuntu repositories used by Ubuntu Studio, do
> provide the last version of Adobe's flash player.
>
> "NOTE: Adobe Flash Player 11.2 will be the last version to target Linux
> as a supported platform. Adobe will continue to provide security
> backports to Flash Player 11.2 for Linux." -
> http://get.adobe.com/flashplayer/
>
> However the tar.gz doesn't include a .deb, it would be nonsense to pack
> a .deb, but its contend mainly is the libflashplayer.so and a readme
> file. There are different things you can do with this lib. If somebody
> don't understand what to do with the lib and .deb wouldn't be available,
> than alien likely could make a .deb from the provided .rpm.
>
> "9/10/2013 – [snip] The latest versions are 11.8.800.174 (Win IE),
> 11.8.800.168 (Win non-IE), 11.8.800.168 (Mac) and 11.2.202.310 (Linux).
> All users are encouraged to update to these latest versions." -
> http://www.adobe.com/support/flashplayer/downloads.html
>
> Even with the Linux flash player installed, websites likely will nag
> that you should downlaod current version of flash. Again, use Chrome
> instead or another alternative would be to run Windows browsers using
> wine or a virtual machine with a Windows guest.
>
> The best thing to do, is to ignore home pages that need flash player for
> flashy effects or to play videos with advertisements and/or proprietary
> codecs, all the rest, e.g. playing YouTube videos, can be done with
> HTML5.
>
> Regards,
> Ralf
>
>
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