> I have not yet addressed the no_data issue but I will open a pull request > for now and another one when I get something in place for nodata.
Thank you. If you want to chat about the novalue part, I am with you. I solved that one by setting the value in the raster styl editor. One can define what should be ignore as a novalue. I have found novalues being mostly -9999 and Float.NaN is I remember correctly. cheers, Andrea > > Emily > > > On 10/10/2012 2:05 PM, andrea antonello wrote: >> >> Hi Emily >> >>> For those interested I've pushed the latest updates to my legend branch: >>> >>> https://github.com/egouge/udig-platform/tree/legend >> >> >> were you thinking to open a pull request for that? Or are you still >> working on it? >> >> Thank you! >> Andrea >> >> >> >> >> >>> >>> >>> >>> >>> >>> On 10/4/2012 9:07 AM, andrea antonello wrote: >>>> >>>> >>>> Hi Emily, >>>> I am currently abroad so I can only look at your image. >>>> >>>>> I've played around a bit more with the legend, in particular the ramp >>>>> option. See attached image - does that better meet your requirements? >>>>> >>>>> Keep in mind I have not done anything with the NO_DATA values yet. >>>> >>>> >>>> >>>> Wooo, I really like that! It looks like the proper raster ramp legend. >>>> >>>> Thanks, >>>> Andrea >>>> >>>> >>>>> >>>>> Emily >>>>> >>>>> >>>>> On 9/21/2012 5:25 AM, andrea antonello wrote: >>>>>> >>>>>> >>>>>> >>>>>> Hi Emily, very nice work, always good to see you active! >>>>>> >>>>>> Comments: >>>>>> >>>>>> 1) ramps >>>>>> I am not able to review right now, but I would love to see the legend >>>>>> ramp enhanced, since that one is not really helpful. >>>>>> >>>>>> The ramp should be vertical and pass through at least a couple of >>>>>> colors, which means it also should take up the space of about 5 boxes >>>>>> usually taken up by the vectore box. >>>>>> >>>>>> I have done that kind of work for the JGrass raster legend and would >>>>>> be happy to retire that one to have it all inside the legend. >>>>>> Do you think we could somehow converge on that? >>>>>> >>>>>> Also, what defines when to use a category or a ramp? >>>>>> >>>>>> 2) In the above screen I see that some values seem to be integers, >>>>>> whereas others doubles. Why is that happening? >>>>>> >>>>>> 3) I would suggest to consider novalues. I don't think that someone >>>>>> wants to have the -9999.0 in the legend? Maybe that could even be put >>>>>> inside a preference panel to set? >>>>>> >>>>>> 4) I would suggest to put borders around the boxes in order to enhance >>>>>> readability. In the case a color is the same as the background, it >>>>>> looks odd (ex the -9999.0, but also white of the ramp on white >>>>>> background) >>>>>> >>>>>> Cheers, >>>>>> Andrea >>>>>> >>>>>> >>>>>> >>>>>> On Thu, Sep 20, 2012 at 10:01 PM, Emily Gouge <[email protected]> >>>>>> wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> For the project I'm working on I needed to add the ability to include >>>>>>> themed >>>>>>> rasters in the legend. In the process of adding this functionality >>>>>>> I've >>>>>>> made a number of improvements to the udig legend. >>>>>>> >>>>>>> Updates include: >>>>>>> 1) Fixed the legend style configurator so it remembers the style >>>>>>> parameters >>>>>>> entered by the user. Previously, it was always displaying the >>>>>>> default >>>>>>> values. >>>>>>> >>>>>>> 2) I added some layer interceptors to track when legend layers are >>>>>>> added/removed and add listeners. I did this so I would watch context >>>>>>> changes and updated the legend when another layer changed. I updated >>>>>>> the >>>>>>> legend if the style changed, visibility changed, or the context model >>>>>>> changes. This means the user does not have to refresh the map to >>>>>>> update >>>>>>> the >>>>>>> legend if they change a layer. >>>>>>> >>>>>>> 3) Fixed some rendering issues with the height of the legend being >>>>>>> bigger >>>>>>> than required. >>>>>>> >>>>>>> 4) I added code to display ColorMap values for GridCoverage whose >>>>>>> styles >>>>>>> include a ColorMap (see attached image for example). If the style >>>>>>> does >>>>>>> not >>>>>>> include a ColorMap then the default icon is used. I supported the >>>>>>> three >>>>>>> types of ColorMap: intervals, values and ramp. >>>>>>> >>>>>>> I've made a pull request: >>>>>>> https://github.com/uDig/udig-platform/pull/149 >>>>>>> >>>>>>> Feedback/comments are welcome. >>>>>>> >>>>>>> Emily >>>>>>> >>>>>>> _______________________________________________ >>>>>>> User-friendly Desktop Internet GIS (uDig) >>>>>>> http://udig.refractions.net >>>>>>> http://lists.refractions.net/mailman/listinfo/udig-devel >>>>>>> >>>>>> _______________________________________________ >>>>>> User-friendly Desktop Internet GIS (uDig) >>>>>> http://udig.refractions.net >>>>>> http://lists.refractions.net/mailman/listinfo/udig-devel >>>>>> >>>>> >>>> _______________________________________________ >>>> User-friendly Desktop Internet GIS (uDig) >>>> http://udig.refractions.net >>>> http://lists.refractions.net/mailman/listinfo/udig-devel >>>> >>> _______________________________________________ >>> User-friendly Desktop Internet GIS (uDig) >>> http://udig.refractions.net >>> http://lists.refractions.net/mailman/listinfo/udig-devel >> >> _______________________________________________ >> User-friendly Desktop Internet GIS (uDig) >> http://udig.refractions.net >> http://lists.refractions.net/mailman/listinfo/udig-devel >> > _______________________________________________ > User-friendly Desktop Internet GIS (uDig) > http://udig.refractions.net > http://lists.refractions.net/mailman/listinfo/udig-devel _______________________________________________ User-friendly Desktop Internet GIS (uDig) http://udig.refractions.net http://lists.refractions.net/mailman/listinfo/udig-devel
