Hi Emily, That is some very nice work!
Cheers, Sev On 4 October 2012 08:49, Emily Gouge <[email protected]> wrote: > Hi Andrea, > > I've played around a bit more with the legend, in particular the ramp > option. See attached image - does that better meet your requirements? > > Keep in mind I have not done anything with the NO_DATA values yet. > > Emily > > > On 9/21/2012 5:25 AM, andrea antonello wrote: > >> Hi Emily, very nice work, always good to see you active! >> >> Comments: >> >> 1) ramps >> I am not able to review right now, but I would love to see the legend >> ramp enhanced, since that one is not really helpful. >> >> The ramp should be vertical and pass through at least a couple of >> colors, which means it also should take up the space of about 5 boxes >> usually taken up by the vectore box. >> >> I have done that kind of work for the JGrass raster legend and would >> be happy to retire that one to have it all inside the legend. >> Do you think we could somehow converge on that? >> >> Also, what defines when to use a category or a ramp? >> >> 2) In the above screen I see that some values seem to be integers, >> whereas others doubles. Why is that happening? >> >> 3) I would suggest to consider novalues. I don't think that someone >> wants to have the -9999.0 in the legend? Maybe that could even be put >> inside a preference panel to set? >> >> 4) I would suggest to put borders around the boxes in order to enhance >> readability. In the case a color is the same as the background, it >> looks odd (ex the -9999.0, but also white of the ramp on white >> background) >> >> Cheers, >> Andrea >> >> >> >> On Thu, Sep 20, 2012 at 10:01 PM, Emily Gouge <[email protected]> >> wrote: >> >>> For the project I'm working on I needed to add the ability to include >>> themed >>> rasters in the legend. In the process of adding this functionality I've >>> made a number of improvements to the udig legend. >>> >>> Updates include: >>> 1) Fixed the legend style configurator so it remembers the style >>> parameters >>> entered by the user. Previously, it was always displaying the default >>> values. >>> >>> 2) I added some layer interceptors to track when legend layers are >>> added/removed and add listeners. I did this so I would watch context >>> changes and updated the legend when another layer changed. I updated the >>> legend if the style changed, visibility changed, or the context model >>> changes. This means the user does not have to refresh the map to update >>> the >>> legend if they change a layer. >>> >>> 3) Fixed some rendering issues with the height of the legend being bigger >>> than required. >>> >>> 4) I added code to display ColorMap values for GridCoverage whose styles >>> include a ColorMap (see attached image for example). If the style does >>> not >>> include a ColorMap then the default icon is used. I supported the >>> three >>> types of ColorMap: intervals, values and ramp. >>> >>> I've made a pull request: >>> https://github.com/uDig/udig-**platform/pull/149<https://github.com/uDig/udig-platform/pull/149> >>> >>> Feedback/comments are welcome. >>> >>> Emily >>> >>> ______________________________**_________________ >>> User-friendly Desktop Internet GIS (uDig) >>> http://udig.refractions.net >>> http://lists.refractions.net/**mailman/listinfo/udig-devel<http://lists.refractions.net/mailman/listinfo/udig-devel> >>> >>> ______________________________**_________________ >> User-friendly Desktop Internet GIS (uDig) >> http://udig.refractions.net >> http://lists.refractions.net/**mailman/listinfo/udig-devel<http://lists.refractions.net/mailman/listinfo/udig-devel> >> >> > _______________________________________________ > User-friendly Desktop Internet GIS (uDig) > http://udig.refractions.net > http://lists.refractions.net/mailman/listinfo/udig-devel > > -- "We are dreamers, shapers, singers and makers..."
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