0x80 if I remember correctly.

There were sixteen block-graphics characters, remember? They each were subdivided into four quadrants, each of which could be either black or white, according to the low order four bits of the codepoint. The all-white block-graphics character was visually indistinguishable from space, but was NOT space.

Of course ZX80 characters did not, in general, have properties, but line breaking algorithms looked for character 0x00, not character 0x80, and so graphic-space behaved like a non-space, not like a space.

Arcane Jill

> -----Original Message-----
> From: Doug Ewell [mailto:[EMAIL PROTECTED]
> Sent: Friday, April 02, 2004 7:55 AM
> To: Unicode Mailing List
> Cc: Arcane Jill
> Subject: Re: Fixed Width Spaces (was: Printing and Displaying
> DependentVowels)
>
>
> Which character was that?  I thought the ZX80 had essentially the same
> character set as the ZX81, which had SPACE at 0x00 and no other space
> character that I can find.

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