Hi Dan, Just to followup, I’ve not experienced the crash you mentioned but I do remember going through a lengthy trial and error process trying to figure out which messages are sent, and when, in response to closing the app the way you describe. I think I discovered, at least I noted this as a comment In my code, that the shutdown and shutdownrequest messages are not sent to mobile devices, at least they weren’t when I was testing some years ago. Things may have changed since then. Instead I used closeStack and closeStackRequest which appear to work reliably. (But I have not tested with 10.0.0 (rc1)). Hope it helps.
But let’s hope Panos can shine more light on this (as I often feel like I am walking around in LC with a blindfold on. Note: the documentation appears to shine no light on this situation). Best, Mark > On 7 Aug 2024, at 10:07 PM, Dan Friedman <d...@clearvisiontech.com> wrote: > > Mark, > > Thank you for the reply and thoughts! I am not using closeStack or > closeStackRequest anywhere in my project. I am using shutdown and > shutdownRequest but those calls have not changed since moving from 10.0.0 (dp > 8) to 10.0.0 (rc1). Also, I am not using mergeNotify (or have it included) > in the build. > > Maybe Panos will have some ideas? > > -Dan > > > > From: Mark Smith <marksmith...@gmail.com> > Date: Wednesday, August 7, 2024 at 2:00 PM > To: How to use LiveCode <use-livecode@lists.runrev.com> > Cc: Dan Friedman <d...@clearvisiontech.com> > Subject: Re: iOS App Crashing On Close > > Hi Dan, > > Just a random thought that might help orient you to a potential problem… how > are you handling the closeStackRequest (or closeStack) message? “Quit” in a > button obviously bypasses these. Odd that the problem would just start > showing up in 10.0.0 although I do remember reading somewhere that the > implementation of Monte’s mergeNotify which contained the message > UIApplicationWillResignActiveNotification had been revised at some point, but > can’t find any reference to it now. Sorry if that doesn’t help. Just some > random thoughts that popped into my head while reading of your problem. > > Mark > > > On 7 Aug 2024, at 8:33 PM, Dan Friedman via use-livecode > > <use-livecode@lists.runrev.com> wrote: > > > > I have an app that has been humming along just fine in the app store. I > > updated the app to 10.0.0 (rc1) and it’s now in TestFlight. When I close > > the app from the OS (swipe up from bottom of phone and then swipe app up to > > exit it), I get this message: > > > > “MyAppName” – Crashed > > Do you want to share additional information with the developer? > > > > Details about the crash in TestFlight (date, time, build, device model, > > etc.) seem useless. I looked at the crash log in Xcode, but it too seems > > to just list the threads and hex values. For example, the highlighted red > > line in the Crash List (in Xcode) shows: MyAppName: 0x104a6c000 + 634716 > > > > Interesting thing is if I call “quit” in a button, I don’t get the crash. > > > > Any thoughts? > > > > -Dan > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode