random(upperLimit - lowerLimit + 1) + lowerLimit - 1

Gads, I've given myself a headache. The Vegas stuff is interesting. The modern 
RNGs are safe up to a half a million spins for their one armed bandits. After 
that an attack can find repeats of the random sequences. Before they fixed it 
they were hacked from the inside by their own people and that was when they had 
to improve things. And that is where we are now with RNGs. Any sequence that 
starts from some unknown random seed will not have discernible repeats before 
500,000 unique numbers generated.

For my Blowfish CBC I use any number from 1 to 255, sixteen times to produce 
the first 16 characters to be encrypted. Then they are used to encrypt the next 
16 characters to be encrypted.

I could set the seed for each of those first 16 characters. That would be 
almost bomb proof for a brute force attack.

put random(10000000 - 1000000 + 1) + (1000000 - 1) into hNewRandomSeed
set the randomSeed to hNewRandomSeed
put random(hNewRandomSeed - 1000000 + 1) + (1000000 - 1) into hNewRandomSeed
set the randomSeed to hNewRandomSeed
put random(hNewRandomSeed - 1000000 + 1) + (1000000 - 1) into hNewRandomSeed
set the randomSeed to hNewRandomSeed
put random(hNewRandomSeed - 1000000 + 1) + (1000000 - 1) into hNewRandomSeed
put random(38) into nextSpin

What a lively discussion.
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