On Apr 8, 2010, at 1:00 PM, use-revolution-requ...@lists.runrev.com
wrote:
There is (for me) too much latency with using "play audioclip"...
But, for your project the latency is perhaps not important... ?
Latency is very important. Is there some way to play sounds in
Revolution without latency? For example, how does gaming software do
it? Gaming software must constantly need sounds to be perfectly
aligned to visual cues.
Thanks
Fred
Second thing : tick = 1/60 second
so I prefer use millisecond...
René
Le 8 avr. 2010 à 15:05, Fred Moyer a écrit :
Hi Everyone:
Thanks for your replies regarding my need for help. Really
impressive stuff that people have sent me. However, it does seem
to be all about Midi. I really need help with audio files (AIFF,
Wave, etc.) For example, I would like to be able to slow down
music without changing pitch, and to string two soundfiles
together to get one long sound file.
Here is the most recent project that I am having trouble with: I
am trying to record precisely the point in time that all of the
notes begin in a sound file. Here is how I am doing it (without
success:)
I set a global gNoteTimeList to empty, then start a player and tap
the mouse in time with the notes in the music using a simple command:
on mousedown
put the currentTime of player 1 after gNoteTimeList
end mousedown
I then set the callbacks of player 1 using this script:
repeat for each line L in gNoteTimeList
put L & ",PlayTick" & cr after theCallBacks
end repeat
set the callbacks of player 1 to theCallBacks
Then I import into my stack an extremely short sound file called
"tick" that is the sound of one tick of a clock and use the
following script
On PlayTick
Play audioclip "tick"
end PlayTick
to play it. When I run the player, it's pretty good, every time I
run the player, "tick" plays in slightly different places. After
lots of testing, it seems that the computer is inexact in both
recording the mouseclicks and in playback of "Tick". I think I am
probably just using the wrong tools for this project.
I would really like to stay inside Revolution to complete it. Does
anyone have any ideas?
Thanks
Fred Moyer
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