On 18/04/2010 16:11, Haroldo Mauro Jr. wrote:
At 14:44 +0300 18/04/10, Richmond Mathewson wrote:
On 18/04/2010 14:29, Haroldo Mauro Jr. wrote:
Hi everybody, I just joined this list. I used Hypercard for many years, since I 
got my first Mac in 1991. Then, some years ago swiched to  Supercard, which 
I've been using a lot.  I've had Revolution Studio for over a year but only now 
am trying to use it more steadly. So, here's what I need help with right now.
In a converted Hypercard stack, an arrowKey handler in the stack script is not 
behaving as expected. So I checked the Revolution dictionary and found this 
example below, which I tested on my stack and it didn't work, just the same:

(example from Rev dictionary)
on arrowKey theKey -- make Up arrow go to the first card
   if theKey is "up" then go to card 1
   else pass arrowKey
end arrowKey
Just tried that script: NO; doesnt work: documentation is misleading.
Instead of going to card 1 it kept going to the next card each time I pressed 
the up arrow key, and after the last card the stack just closed.

Here's my original handler, from the Hypercard stack script, which doens't work:
(handler is in stack script)
on arrowKey whichKey
   if whichKey is "right" then
     if the optionKey is down then
       go first card of next bg
     else
       go next card of this bg
     end if
   end if
   if whichKey is "left" then
     if the optionKey is down then
       go last card of previous bg
     else
       go previous card of this bg
     end if
   end if
end arrowKey

Any help would be appreciated. Thank you.
Harold
My experience favours rawKeyDown:

on rawKeyDown  RAWK
  if RAWK is 65363 then go to card 1
else pass rawKeyDown
end rawKeyDown

Thank you Richmond. Something very weird happened when I tested your script. It 
made for an erratic navigation. I was on card 60 when I pressed the up key, and 
these are the cards that showed with each consecutive press of the up arrow: 
59, 58, 58 again, 59, 60, 61, 60, 59, 58, 59, 59 again, 58, 57, 56, 57, 58, 65, 
64, 63, 62, etc...

I tested both your script and mine in a different stack. Same results.

Haroldo


Give your first card a name, such as "cFIRST"

then, instead of

go card 1    try

go card "cFIRST"

are you putting the script in the stack or the card? should be in the stack.
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