On 18/04/2010 16:11, Haroldo Mauro Jr. wrote:
At 14:44 +0300 18/04/10, Richmond Mathewson wrote:
On 18/04/2010 14:29, Haroldo Mauro Jr. wrote:
Hi everybody, I just joined this list. I used Hypercard for many years, since I
got my first Mac in 1991. Then, some years ago swiched to Supercard, which
I've been using a lot. I've had Revolution Studio for over a year but only now
am trying to use it more steadly. So, here's what I need help with right now.
In a converted Hypercard stack, an arrowKey handler in the stack script is not
behaving as expected. So I checked the Revolution dictionary and found this
example below, which I tested on my stack and it didn't work, just the same:
(example from Rev dictionary)
on arrowKey theKey -- make Up arrow go to the first card
if theKey is "up" then go to card 1
else pass arrowKey
end arrowKey
Just tried that script: NO; doesnt work: documentation is misleading.
Instead of going to card 1 it kept going to the next card each time I pressed
the up arrow key, and after the last card the stack just closed.
Here's my original handler, from the Hypercard stack script, which doens't work:
(handler is in stack script)
on arrowKey whichKey
if whichKey is "right" then
if the optionKey is down then
go first card of next bg
else
go next card of this bg
end if
end if
if whichKey is "left" then
if the optionKey is down then
go last card of previous bg
else
go previous card of this bg
end if
end if
end arrowKey
Any help would be appreciated. Thank you.
Harold
My experience favours rawKeyDown:
on rawKeyDown RAWK
if RAWK is 65363 then go to card 1
else pass rawKeyDown
end rawKeyDown
Thank you Richmond. Something very weird happened when I tested your script. It
made for an erratic navigation. I was on card 60 when I pressed the up key, and
these are the cards that showed with each consecutive press of the up arrow:
59, 58, 58 again, 59, 60, 61, 60, 59, 58, 59, 59 again, 58, 57, 56, 57, 58, 65,
64, 63, 62, etc...
I tested both your script and mine in a different stack. Same results.
Haroldo
Give your first card a name, such as "cFIRST"
then, instead of
go card 1 try
go card "cFIRST"
are you putting the script in the stack or the card? should be in the
stack.
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