Alex,

> Speaking of antialiasing... how could one antialias graphics objects in
> Rev, using a plugin or external? Or does Rev not expose that part of
> the engine to user land? One way would be to make a snapshot of the
> graphic's rect, and antialias the points of the graphic, hide the
> graphic object and show the antaliased image. But getting access to the
> actual drawing of the graphics would be even better though.

A good technique for doing anti-aliasing of bitmap images in Photoshop is
to:

1) Scale up 200 - 400 (using bilinear or bicubic, the default works fine)
2) Apply a Median filter
3) Scale back down.

Works good. You can check out what it looks like at the bottom of this page:
http://www.kolumbus.fi/erkki.halkka/PS_Actions/Actions01.html#AA

So, one would have to build a scaling and media filter DLL to RR.

best,

Chipp

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