Alex, > Speaking of antialiasing... how could one antialias graphics objects in > Rev, using a plugin or external? Or does Rev not expose that part of > the engine to user land? One way would be to make a snapshot of the > graphic's rect, and antialias the points of the graphic, hide the > graphic object and show the antaliased image. But getting access to the > actual drawing of the graphics would be even better though.
A good technique for doing anti-aliasing of bitmap images in Photoshop is to: 1) Scale up 200 - 400 (using bilinear or bicubic, the default works fine) 2) Apply a Median filter 3) Scale back down. Works good. You can check out what it looks like at the bottom of this page: http://www.kolumbus.fi/erkki.halkka/PS_Actions/Actions01.html#AA So, one would have to build a scaling and media filter DLL to RR. best, Chipp _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution