On 8/5/03 4:40 PM, "Monte Goulding" <[EMAIL PROTECTED]> wrote:
>> Hang in there. Antialiasing images is coming to Rev soon! >> > Why would one want to use rev to anti-alias an image? It's graphics that are > required. Agreed. I would argue that currently there are several means to deploy antialiased images within Rev: 24 PNG images, 8 bit GIF and PNG with 1 bit masks against a same colored background, etc. Currently there is *no* means to deploy antialiased draw graphics while maintaining the properties of these objects. IMO this capability deserves high priority. Additionally, antialiased text is not inherent. This is usually built in on Windows XP and Mac OSX but it would be nice to see this as part of the engine. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution