thanks Arjo. You're right about the render settings on the vessel. The image is a screendump from the last stages of modelling and texturing. I than had go back to the houseboat projects for which the small vessel was intended as a background object. What I really enjoyed though is modelling a shape like this in SDS. If it doesn't need to be extremely accurate this is great fun, a sort of digital clay with "undo".
BTW, the tutorial on Jean-Sebastien's website ( http://www.neuroworld.ca/tutorials.htm ) has pointed me out once or twice, he uses a smart way of connecting points, creating- and deleting faces and duplicating edges. Frank Bueters > That's a very nice boat Frank, > But maybe have a look at the rendersettings. I think > antialiasing could be a bit better at the rope on the side > and the white patterns on top. > > The "sailing01" image on your site looks very nice too! > > Arjo. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Frank Bueters > Sent: maandag 18 september 2006 16:11 > To: user-list@light.realsoft3d.com > Subject: boating > > > Hi userlist, > > I'm glad te maillist has woken up from hibernate mode :) > > To contribute to a positive atmosphere I've put some images > from my newest project online: > http://www.bueters.nl/vessel/sloep01.htm > > The small boat is all SDS, the houseboats are a mixture of > SDS and analytics, mostly polygone SDS though. > It has taken me some time to get to grips with UVmapping but > SDS has become favorite since. > > > Regards, > > Frank Bueters > > > > > __________ NOD32 1.1760 (20060918) Informatie __________ > > Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. > http://www.nod32.nl > >