Hi Andre

That's looking very good. Does it mean that Zbrush exports a very high poly
model?
If so how dense is the mesh? Could you show the wireframe?
Or did you use displacement mapping too?

Arjo.
  -----Original Message-----
  From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Andre Vandergoten
  Sent: woensdag 14 februari 2007 16:24
  To: [email protected]
  Subject: MidnightParty


  Hi,
  I build the faces with ZBrush , import as OBJ file
  in RS3D and finish the work here.
  Best
  Andre

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