The animation is done with 2 different greyscale
images. The images color is mapped in animation
recording mode to the spheres via Map2object.

The script is a simple "get color" ->"Set Scale"

I'll share a file if you like :-)

Matthias

----- Original Message ----- 
From: "Mark Heuymans" <[EMAIL PROTECTED]>
To: <user-list@light.realsoft3d.com>
Sent: Sunday, October 14, 2007 5:48 PM
Subject: Re: individual scaling with custom channels


> 
> 
> > Scaling Objects like this?
> >
> > http://the-final.com/realsoft-post.avi
> >
> > (Only sphere scaled via greyscale image+Map2Obj+script)
> >
> > Matthias
> >
> 
> 
> Aah, brilliant stuff! Care to elaborate a bit? The script is scaling the 
> spheres, using each sphere's individual animated scale channel as input??
> 
> congratulations,
> Mark H
> 
> 

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