I've build the material in octane ;-) Matthias
----- Original Message ----- From: "aidan o driscoll" <aidan...@gmail.com> To: <user-list@light.realsoft3d.com> Sent: Thursday, June 03, 2010 3:52 PM Subject: Re: Octane Renderer - Works with Realsoft 3D via OBJ ... maybe! > Hey Matthias, > > How did you get over the Material issue I described. That RS does not > ( as far as I know ) export a .MTL file along with the OBJ file. > > Is their a way of getting RS to export such a file? > > Aidan > > > > On 3 June 2010 14:18, Matthias Kappenberg <m...@the-dimension.com> wrote: >> Short rendertest.... >> >> RS to octanerender...... >> http://the-final.com/privates/realsoft/downloads/octanerender/rs-to-octane.jpg >> rendertime ~3min >> >> octanerender is really fast and the quality is impressive.... >> >> Matthias >> >> ----- Original Message ----- >> From: "Jean-Sebastien Perron" <j...@neuroworld.ws> >> To: <user-list@light.realsoft3d.com> >> Sent: Wednesday, June 02, 2010 11:40 PM >> Subject: Re: Octane Renderer - Works with Realsoft 3D via OBJ ... maybe! >> >> >>> Interesting, CombadZ already fully support this renderer, >>> I don't have the time to use it right now but I will in the near future. >>> >>> Thankyou Aidan for the info. >>> >>> After the release of CombadZ I will give (for free) the technology to RS. >>> So if RS want to implement (CombadZ's solution) in RS, it will make RS >>> fully compatible with any renderer. >>> It won't be magic, but at least it will make it possible. >>> >>> I have a month of vacation in 3 weeks, I will continue working on CombadZ. >>> >>> Jean-Sebastien Perron >>> www.CombadZ.com >>> >>> On 10-06-02 06:01 AM, aidan o driscoll wrote: >>>> Hey Guys, >>>> >>>> My original Subject for this topic was "Octane Render - an alternative >>>> for Realsoft 3D .." - this might have sounded I was espousing one >>>> gets rid of RS. What I meant was an alternative RENDERER that >>>> can be used alongside RS. >>>> >>>> Not sure if ye are aware of OCTANE RENDER - >>>> http://www.refractivesoftware.com/index.php >>>> >>>> "Octane Render is the world's first GPU based, un-biased, physically >>>> based renderer. What does that mean? It uses the video card in your >>>> computer to render photorealistic results fast...really fast. This >>>> allows the user to create stunning works in a fraction of the time of >>>> traditional CPU based renderers. >>>> >>>> Yet, to date no other software makes use of it in the way that Octane >>>> does. With a single, modern, GPU you can typically expect to see a >>>> 1000%-5000% (10X to 50X) speed increase over a typical un-biased, CPU >>>> based renderer." >>>> >>>> The good thing is its price - Normally it is €99 BUT up until JUNE 4th >>>> ( short time left ) it is available for €49. This is a pure steal, >>>> especially if you have a decent video card - 512mb / 1gb or more. The >>>> speed claims are all down to your GPU. If your GPU is small in memory >>>> at the moment I reckon its still worth buying for cold storage at this >>>> price .. you will upgrade that vid card at some stage :D >>>> >>>> Where Realsoft is concerned is that Octane primarily works with OBJ >>>> files, so this Render App is pretty much well possible to integrate in >>>> with your Realsoft Workflow. The only issue is with materials export - It >>>> seems the RS OBJ plugin DOES NOT export a separate .MTL file. In all >>>> other apps I have seen a MTL file gets exported also. It contains the >>>> Texture / Material info required. >>>> >>>> Have a look at the demo. This app is near version 1, you are buying >>>> the beta - have not had any issues yet. The full version is soon and >>>> is part of the price if you own the beta. >>>> >>>> Make sure you guys look at the Gallery: >>>> >>>> http://www.refractivesoftware.com/gallery.html >>>> >>>> Particularly BERNIE :D - the Architecture Section ... >>>> >>>> Download the demo, import in an RS OBJ scene, Render, sit back and >>>> watch ... very nice thank you! >>>> >>>> Aidan >>>> >>>> >>>> >>> >> >> > >