I've build the material in octane ;-)

Matthias

----- Original Message ----- 
From: "aidan o driscoll" <aidan...@gmail.com>
To: <user-list@light.realsoft3d.com>
Sent: Thursday, June 03, 2010 3:52 PM
Subject: Re: Octane Renderer - Works with Realsoft 3D via OBJ ... maybe!


> Hey Matthias,
> 
> How did you get over the Material issue I described. That RS does not
> ( as far as I know ) export a .MTL file along with the OBJ file.
> 
> Is their a way of getting RS to export such a file?
> 
> Aidan
> 
> 
> 
> On 3 June 2010 14:18, Matthias Kappenberg <m...@the-dimension.com> wrote:
>> Short rendertest....
>>
>> RS to octanerender......
>> http://the-final.com/privates/realsoft/downloads/octanerender/rs-to-octane.jpg
>> rendertime ~3min
>>
>> octanerender is really fast and the quality is impressive....
>>
>> Matthias
>>
>> ----- Original Message -----
>> From: "Jean-Sebastien Perron" <j...@neuroworld.ws>
>> To: <user-list@light.realsoft3d.com>
>> Sent: Wednesday, June 02, 2010 11:40 PM
>> Subject: Re: Octane Renderer - Works with Realsoft 3D via OBJ ... maybe!
>>
>>
>>> Interesting, CombadZ already fully support this renderer,
>>> I don't have the time to use it right now but I will in the near future.
>>>
>>> Thankyou Aidan for the info.
>>>
>>> After the release of CombadZ I will give (for free) the technology to RS.
>>> So if RS want to implement (CombadZ's solution) in RS, it will make RS
>>> fully compatible with any renderer.
>>> It won't be magic, but at least it will make it possible.
>>>
>>> I have a month of vacation in 3 weeks, I will continue working on CombadZ.
>>>
>>> Jean-Sebastien Perron
>>> www.CombadZ.com
>>>
>>> On 10-06-02 06:01 AM, aidan o driscoll wrote:
>>>> Hey Guys,
>>>>
>>>> My original Subject for this topic was "Octane Render - an alternative
>>>> for Realsoft 3D .." - this might have sounded I was espousing one
>>>> gets rid of RS. What I meant was an alternative RENDERER that
>>>> can be used alongside RS.
>>>>
>>>> Not sure if ye are aware of OCTANE RENDER -
>>>> http://www.refractivesoftware.com/index.php
>>>>
>>>> "Octane Render is the world's first GPU based, un-biased, physically
>>>> based renderer. What does that mean? It uses the video card in your
>>>> computer to render photorealistic results fast...really fast. This
>>>> allows the user to create stunning works in a fraction of the time of
>>>> traditional CPU based renderers.
>>>>
>>>> Yet, to date no other software makes use of it in the way that Octane
>>>> does. With a single, modern, GPU you can typically expect to see a
>>>> 1000%-5000% (10X to 50X) speed increase over a typical un-biased, CPU
>>>> based renderer."
>>>>
>>>> The good thing is its price - Normally it is €99 BUT up until JUNE 4th
>>>> ( short time left ) it is available for €49. This is a pure steal,
>>>> especially if you have a decent video card - 512mb / 1gb or more. The
>>>> speed claims are all down to your GPU. If your GPU is small in memory
>>>> at the moment I reckon its still worth buying for cold storage at this
>>>> price .. you will upgrade that vid card at some stage :D
>>>>
>>>> Where Realsoft is concerned is that Octane primarily works with OBJ
>>>> files, so this Render App is pretty much well possible to integrate in
>>>> with your Realsoft Workflow. The only issue is with materials export - It
>>>> seems the RS OBJ plugin DOES NOT export a separate .MTL file. In all
>>>> other apps I have seen a MTL file gets exported also. It contains the
>>>> Texture / Material info required.
>>>>
>>>> Have a look at the demo. This app is near version 1, you are buying
>>>> the beta - have not had any issues yet. The full version is soon and
>>>> is part of the price if you own the beta.
>>>>
>>>> Make sure you guys look at the Gallery:
>>>>
>>>> http://www.refractivesoftware.com/gallery.html
>>>>
>>>> Particularly BERNIE :D - the Architecture Section ...
>>>>
>>>> Download the demo, import in an RS OBJ scene, Render, sit back and
>>>> watch ... very nice thank you!
>>>>
>>>> Aidan
>>>>
>>>>
>>>>
>>>
>>
>>
> 
>

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