How can I do that? I want to create a chrome like shader with a texture like they do in RT games or openGL. It is already applied with a sphere mapping using the environment option. It lack the shading through the reflection. Jean-Sebastien Perron www.NeuroWorld.ws |
- Fast reflective metal using environment mapping? Jean-Sebastien Perron
- Re: Fast reflective metal using environment map... Mengilbar
- Re: Fast reflective metal using environment... Jean-Sebastien Perron