Ok, understood. I will set up a test.

Le 05/11/13 18:51, Alex Harui a écrit :
I don't think you need to build a whole TextInput.  Fundamentally, TLF
just generates TextLines from TextBlocks and recycles them if it can.  I
think the FTE test just has to do some of that.

-Alex

On 11/5/13 3:59 AM, "After24" <vinc...@after24.net> wrote:

Hello Alex,

Creating a TextInput component based on FTE is not an easy task given
the low level nature of this engine.
Maybe a framework like TinyTLF which has no dependancies with TLF can be
used to check that the memory leak comes from TLF or FLEX ?



Le 04/11/13 22:38, Alex Harui a écrit :
If you have time to investigate, the next test is to use
flash.text.engine
classes in an AS-only project.  My guess, though, is that there are
static
variables in Flex and TLF that may be holding onto something.

On 11/4/13 1:10 PM, "After24" <vinc...@after24.net> wrote:

Until now, my investigations leads me nowhere. My hypothesis is that an
object (of the TLF framework) keeps a reference to the textflow of the
text
input control but I'm really not sure. If someone has an idea of where
to
search I'm interested.



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