Here is the image: http://tidalfusion.com/blog/assets/content/illustration.png
Thanks! -Jake On Fri, Nov 22, 2013 at 1:08 PM, OmPrakash Muppirala <bigosma...@gmail.com>wrote: > Jake, > > Your attachment was stripped from the email. You can upload it somewhere > and send out the link, that would work better. > > Thanks, > Om > > > On Fri, Nov 22, 2013 at 11:06 AM, Jake Churchill <reyna...@gmail.com> > wrote: > > > The problem with a treemap is it fills up the entire space. I need it to > > not do that. The problem with the codeproject that Lee mentioned is it's > > all C# and while I'm sure I can re-write it to AS3, I'd prefer not to > have > > to. > > > > -Jake > > > > > > On Fri, Nov 22, 2013 at 11:55 AM, Jesse Ward-Karet <j...@tanium.com> > wrote: > > > > > Consider treemap algorithms. There are a couple links to academic > papers > > > on the subject and a cool real world implementation here: > > > > > > http://windirstat.info/background.html > > > > > > > > > > On Nov 22, 2013, at 9:40 AM, Lee Burrows < > subscripti...@leeburrows.com > > > > > > wrote: > > > > > > > > isnt google amazing! > > > > > > > > > > > > > > http://www.codeproject.com/Articles/210979/Fast-optimizing-rectangle-packing-algorithm-for-bu > > > > > > > >> On 22/11/2013 17:35, Jake Churchill wrote: > > > >> Guys, > > > >> > > > >> I'm working on a project with a component that displays child > sprites > > > of different sites and allows the user to arrange them. The sprites > are > > > all rectangles of different sizes. > > > >> > > > >> What I'm trying to do is create an auto-align which will crunch the > > > children down into the smallest possible arrangement. > > > >> > > > >> I'm wondering if anyone has heard of or has some kind of logic that > > > would help with this. FYI, I'm not looking for a handout. I've > already > > > gone through 2 different iterations of the logic and each has a bug > once > > in > > > a while. > > > >> > > > >> Where I run into issues is when I have one really tall sprite and a > > > bunch of shorter ones. I get things aligned in a single row and then > > > create another row on top and start lining up the additional ones, but > > > really what should happen is I should have the larger sprite have a > > > "rowspan" like you can with html tables. > > > >> > > > >> I've attached an illustration from the app. The top 2 images is > start > > > and after the auto align. This works well when the sprites are about > the > > > same size. The 2nd row is what happens with a taller sprite and much > > > smaller sprites, and finally below is what I would like to have happen > > but > > > am having issues getting there. > > > >> > > > >> Any help would be awesome. > > > >> > > > >> Thanks! > > > >> > > > >> -Jake > > > > > > > > > > > > -- > > > > Lee Burrows > > > > ActionScripter > > > > > > > > > >