Alex,

Yes, there are constraints but they are dynamically generated.  The app is
a web app but I'm trying really hard not to involve the server for this.

Thanks!

-Jake


On Fri, Nov 22, 2013 at 1:19 PM, Alex Harui <aha...@adobe.com> wrote:

> It isn't clear that the "fast" algorithm will always return the best
> possible result. You may have to make some trade-offs of algorithm
> complexity, compute time, and quality of the results.
>
> Are there other constraints on the problem-space that might make it easier?
>
> Is this a web app?  If so, you might be able to run the C# code via
> ExternalInterface.
>
> -Alex
>
> On 11/22/13 11:06 AM, "Jake Churchill" <reyna...@gmail.com> wrote:
>
> >The problem with a treemap is it fills up the entire space.  I need it to
> >not do that.  The problem with the codeproject that Lee mentioned is it's
> >all C# and while I'm sure I can re-write it to AS3, I'd prefer not to have
> >to.
> >
> >-Jake
> >
> >
> >On Fri, Nov 22, 2013 at 11:55 AM, Jesse Ward-Karet <j...@tanium.com>
> wrote:
> >
> >> Consider treemap algorithms. There are a couple links to academic papers
> >> on the subject and a cool real world implementation here:
> >>
> >> http://windirstat.info/background.html
> >>
> >>
> >> > On Nov 22, 2013, at 9:40 AM, Lee Burrows
> >><subscripti...@leeburrows.com>
> >> wrote:
> >> >
> >> > isnt google amazing!
> >> >
> >> >
> >>
> >>
> http://www.codeproject.com/Articles/210979/Fast-optimizing-rectangle-pack
> >>ing-algorithm-for-bu
> >> >
> >> >> On 22/11/2013 17:35, Jake Churchill wrote:
> >> >> Guys,
> >> >>
> >> >> I'm working on a project with a component that displays child sprites
> >> of different sites and allows the user to arrange them.  The sprites are
> >> all rectangles of different sizes.
> >> >>
> >> >> What I'm trying to do is create an auto-align which will crunch the
> >> children down into the smallest possible arrangement.
> >> >>
> >> >> I'm wondering if anyone has heard of or has some kind of logic that
> >> would help with this.  FYI, I'm not looking for a handout.  I've already
> >> gone through 2 different iterations of the logic and each has a bug
> >>once in
> >> a while.
> >> >>
> >> >> Where I run into issues is when I have one really tall sprite and a
> >> bunch of shorter ones.  I get things aligned in a single row and then
> >> create another row on top and start lining up the additional ones, but
> >> really what should happen is I should have the larger sprite have a
> >> "rowspan" like you can with html tables.
> >> >>
> >> >> I've attached an illustration from the app.  The top 2 images is
> >>start
> >> and after the auto align.  This works well when the sprites are about
> >>the
> >> same size.  The 2nd row is what happens with a taller sprite and much
> >> smaller sprites, and finally below is what I would like to have happen
> >>but
> >> am having issues getting there.
> >> >>
> >> >> Any help would be awesome.
> >> >>
> >> >> Thanks!
> >> >>
> >> >> -Jake
> >> >
> >> >
> >> > --
> >> > Lee Burrows
> >> > ActionScripter
> >> >
> >>
>
>

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