Of course, Alex, what did you expected? Everything faster and smoother AND
lower battery consumption? What else, free data downloading with unlimited
bandwith too? :)

Try with the /allowMiracles command line switch when compiling :)


On Wed, Apr 2, 2014 at 8:09 PM, Alex Harui <[email protected]> wrote:

> Using a higher frame rate can increase your cpu utilization and
> potentially burn battery faster. You can change it at runtime for when you
> really need it
> Sent via the PANTECH Discover, an AT&T 4G LTE smartphone.
>
> Javier Guerrero García <[email protected]> wrote:
>
>
> Exactly the way I felt the first time :)
>
> I mean, it's not THE silver bullet, and your
> opaqueBackground/cacheAsBitmap/etc... optimizations of course counts
> (hugely on low end devices), BUT ... you really can notice the difference
> :)
>
> Cheers :)
>
>
> On Wed, Apr 2, 2014 at 7:03 PM, After24 <[email protected]> wrote:
>
> > Hi Javier,
> >
> > To be honest I never tried to change the framerate of the application...
> > I'm
> > feeling a bit stupid now :-)
> > Will try with an app on a Nexus S and a nexus 4.
> >
> > Thanks.
> >
> >
> >
> > --
> > View this message in context:
> >
> http://apache-flex-users.2333346.n4.nabble.com/Coding-a-better-flex-mobile-app-tp5888p5925.html
> > Sent from the Apache Flex Users mailing list archive at Nabble.com.
> >
>

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