Of course, Alex, what did you expected? Everything faster and smoother AND lower battery consumption? What else, free data downloading with unlimited bandwith too? :)
Try with the /allowMiracles command line switch when compiling :) On Wed, Apr 2, 2014 at 8:09 PM, Alex Harui <[email protected]> wrote: > Using a higher frame rate can increase your cpu utilization and > potentially burn battery faster. You can change it at runtime for when you > really need it > Sent via the PANTECH Discover, an AT&T 4G LTE smartphone. > > Javier Guerrero García <[email protected]> wrote: > > > Exactly the way I felt the first time :) > > I mean, it's not THE silver bullet, and your > opaqueBackground/cacheAsBitmap/etc... optimizations of course counts > (hugely on low end devices), BUT ... you really can notice the difference > :) > > Cheers :) > > > On Wed, Apr 2, 2014 at 7:03 PM, After24 <[email protected]> wrote: > > > Hi Javier, > > > > To be honest I never tried to change the framerate of the application... > > I'm > > feeling a bit stupid now :-) > > Will try with an app on a Nexus S and a nexus 4. > > > > Thanks. > > > > > > > > -- > > View this message in context: > > > http://apache-flex-users.2333346.n4.nabble.com/Coding-a-better-flex-mobile-app-tp5888p5925.html > > Sent from the Apache Flex Users mailing list archive at Nabble.com. > > >
