Yep, although it's true that retina iPads trend to run a little bit slow in some versions of the SDK. Have a look at look4color app in the store (ios/android), and check the performance of the list itemrenderers by yourself :) (I promise they're all simple MXML renderers even with bindings, no ultra-high-end AS3 sourcery here :)
On Wed, Apr 2, 2014 at 6:32 PM, Gabriele Campi [Media Logic] < [email protected]> wrote: > Have anyone on this thread EVER had a look at the s:Application object >> attribute*frameRate*? >> > I did, and my apps are running at 60 but I didn't noticed great > improvements. > > I think that performance and fps are only part of the problem. > On low end devices (but also iPad2 or iPad mini) the available memory is > limitated, and excessive ram consumption is a real issue. > Did you test your application performance on a real device? I use > Instruments (an Xcode tool), and a blank Flex app with retina support > requires at least 60MB RAM (with peaks of 80MB while changing view). >
