Yep, although it's true that retina iPads trend to run a little bit slow in
some versions of the SDK. Have a look at look4color app in the store
(ios/android), and check the performance of the list itemrenderers by
yourself :) (I promise they're all simple MXML renderers even with
bindings, no ultra-high-end AS3 sourcery here :)


On Wed, Apr 2, 2014 at 6:32 PM, Gabriele Campi [Media Logic] <
[email protected]> wrote:

> Have anyone on this thread EVER had a look at the s:Application object
>> attribute*frameRate*?
>>
> I did, and my apps are running at 60 but I didn't noticed great
> improvements.
>
> I think that performance and fps are only part of the problem.
> On low end devices (but also iPad2 or iPad mini) the available memory is
> limitated, and excessive ram consumption is a real issue.
> Did you test your application performance on a real device? I use
> Instruments (an Xcode tool), and  a blank Flex app with retina support
> requires at least 60MB RAM (with peaks of 80MB while changing view).
>

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