Are you referring to where FlashBuilder shows something like: (@1171655c1)

It would be odd for that number to change for a Singleton within the same
debug session, but the number can certainly change from run to run.  You
can try the profiler and see how many instances of the Singleton it thinks
is getting created.

-Alex

On 11/13/14, 12:51 PM, "mark goldin" <markzolo...@gmail.com> wrote:

>I meant a value that is shown in Debug Window in Value column when I
>select
>_instance in Name column . Value has unique number at the end.
>
>On Thu, Nov 13, 2014 at 2:46 PM, Alex Harui <aha...@adobe.com> wrote:
>
>> Not sure what “internal name” means but I didn’t see any name property
>>on
>> the code you supplied.  Show us the code for “internal name”.
>>
>> On 11/13/14, 12:30 PM, "mark goldin" <markzolo...@gmail.com> wrote:
>>
>> >The way I know that the object is different is I am checking its
>>internal
>> >name in the Debugger every time I get an instance.
>> >
>> >On Thu, Nov 13, 2014 at 2:07 PM, Alex Harui <aha...@adobe.com> wrote:
>> >
>> >>
>> >>
>> >> On 11/13/14, 11:33 AM, "mark goldin" <markzolo...@gmail.com> wrote:
>> >>
>> >>
>> >> >When I am debugging I see that _instance is always different object
>> >>when I
>> >> >get an instance of my singleton. Is that right?
>> >>
>> >> How do you know it is a different object?
>> >>
>> >> It could be that the code generator for [Bindable] is messing things
>>up.
>> >> You might try switching to [Bindable(“someEvent”)] and manually write
>> >>the
>> >> getters and setters and have the setters dispatchEvent(new
>> >> Event(“someEvent”);
>> >>
>> >> -Alex
>> >>
>> >>
>>
>>

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