got it to build… can't get it to launch the debugger… the error is:
Error launching SWF debug session. Process exited with code: 6

Which according to this [1] means I can't write to the output dir (but I'm
not specifying it). How do I do that?

I wonder if I need to change where I installed the FlexJS sdk?

Here's what the launch config looks like in Flash Bungler.
https://www.dropbox.com/s/8f6kllihuoc3kol/Screen%20Shot%202017-03-17%20at%208.55.31%20PM.png?dl=0


[1] https://helpx.adobe.com/air/kb/air-developer-tool-adt-error.html
Exit codes
ADT exits with one of the following exit codes. For error conditions (code
> 1), ADT also prints a diagnostic message to stderr.
Exit Code Meaning
0 Successful primary launch [1]
2 Usage error (incorrect arguments)
5 Unknown error
6 Could not write to output directory

On Fri, Mar 17, 2017 at 8:25 PM, Clint M <[email protected]> wrote:

> ha… got it to compile my flex mobile project with a couple of workarounds…
>
> - "library-path": [ "libs" ], didn't work… I had to do: "additionalOptions":
> "-library-path+=libs/",
> - I had to install both the flex sdk and the flexjs sdk… my
> ./.vscode/settings.json looks like:
> // Place your settings in this file to overwrite default and user settings.
> {
>     "nextgenas.sdk.framework": "/Users/clint/code/Flex/SDK/
> flex_sdk_4.15.0_AIR_23",
>     "nextgenas.sdk.editor": "/usr/local/lib/node_modules/flexjs"
> }
>
>
> On Fri, Mar 17, 2017 at 8:03 PM, Clint M <[email protected]> wrote:
>
>> trying to get it setup… do I need both the flexjs and flexswf sdks?
>>
>> On Fri, Mar 17, 2017 at 4:36 PM, Josh Tynjala <[email protected]>
>> wrote:
>>
>>> Hello, Flex community!
>>>
>>> I hope you don't mind if I take a moment to plug one of my projects that
>>> I
>>> think many Flex developers here will find useful.
>>>
>>> As you may recall, I created an ActionScript and MXML extension for
>>> Visual
>>> Studio Code a while back. Originally, my main focus was on creating a
>>> development environment for FlexJS. Popular IDEs like Flash Builder and
>>> IntelliJ IDEA require jumping through some hoops to work with FlexJS,
>>> and I
>>> wanted to make sure the community has an editor where FlexJS is
>>> considered
>>> a first-class citizen.
>>>
>>> Well, I know many of you who are interested in FlexJS are also still
>>> targeting Adobe AIR and Flash Player with the original Apache Flex SDK.
>>> With that in mind, I've been working on ensuring that you can build
>>> projects for these runtimes in Visual Studio Code too! Earlier this
>>> week, I
>>> released a big, new update to the extension that adds support for SWF
>>> debugging in AIR and Flash Player.
>>>
>>> When you debug a SWF project in VSCode you'll be able to add breakpoints,
>>> pause and step through your code, see trace() output in the console,
>>> navigate the call stack, and inspect variables. It's a debugger with all
>>> the bells and whistles that we've come to expect.
>>>
>>> For more information about the Visual Studio Code extension, please visit
>>> the website:
>>>
>>> https://nextgenactionscript.com/vscode/
>>>
>>> For instructions about how to create a new project, set up the compiler,
>>> and debug any type of Apache Flex app in Adobe AIR and Flash Player,
>>> visit
>>> the Github wiki:
>>>
>>> https://github.com/BowlerHatLLC/vscode-nextgenas/wiki
>>>
>>> With the community's help, I can continue working on useful developer
>>> tools
>>> for ActionScript and MXML. Please join my Patreon campaign to lend a
>>> hand!
>>>
>>> https://www.patreon.com/josht
>>>
>>> Thank you, and happy coding!
>>>
>>> Josh Tynjala
>>> NextGen ActionScript
>>>
>>> Note: I am an Apache Flex committer and PMC member, but this VSCode
>>> extension is not an Apache project. Today, I am simply posting as a
>>> member
>>> of the community who wants to share a cool, independent project that
>>> others
>>> might enjoy.
>>>
>>
>>
>

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