I'm not sure that it will be possible to run fcsh from a tasks.json file in VSCode, but I'm not particularly familiar with running it directly from the command line, so maybe I'm wrong. I can look into it.
- Josh On Mar 17, 2017 10:52 PM, "Clint M" <[email protected]> wrote: > is fcsh on your radar? I just got it to work with java 7 and > adding -Djava.util.Arrays.useLegacyMergeSort=true| > couldn't get it to work with java 8… getting Error: null on recompile > > On Fri, Mar 17, 2017 at 10:39 PM, Clint M <[email protected]> wrote: > > > Ha… it works!!! > > > > I just checked it again… and this was my launch config (with duplicate > > keys??) > > I'm not sure if this was me or vs code but after I removed the duplicate > > keys (type, request, name, program) it worked just fine. > > > > Thanks Josh :) > > > > { > > // Use IntelliSense to learn about possible SWF debug attributes. > > // Hover to view descriptions of existing attributes. > > // For more information, visit: https://go.microsoft.com/ > > fwlink/?linkid=830387 > > "version": "0.2.0", > > "preLaunchTask": "asconfigc", > > "configurations": [ > > { > > "type": "swf", > > "request": "launch", > > "name": "Launch SWF", > > "program": "bin/GreenMaps-app.xml", > > "type": "swf", > > "request": "launch", > > "name": "Launch SWF", > > "program": "bin/MyProject-app.xml", > > "profile": "mobileDevice", > > "screensize": "iPhoneRetina", > > "screenDPI": 326, > > "versionPlatform": "IOS" > > } > > ] > > } > > > > On Fri, Mar 17, 2017 at 10:32 PM, Josh Tynjala <[email protected]> > > wrote: > > > >> When you debug with AIR, the error code will come from ADL, rather than > >> ADT, so it's meaning is going to be different. Looks like it is: > >> > >> The application descriptor file cannot be found. > >> > >> http://help.adobe.com/en_US/air/build/WSfffb011ac560372f-6fa > >> 6d7e0128cca93d31-8000.html#WS5b3ccc516d4fbf351e63e3d118666ade46-7f62 > >> > >> Make sure that you point to your AIR assocation descriptor in the > >> "application" field in asconfig.json. You'll also need an output path > for > >> the SWF under the compilerOptions. > >> > >> In the launch.json, you want the program to be the AIR application > >> descriptor instead of the SWF. > >> > >> - Josh > >> > >> On Mar 17, 2017 9:04 PM, "Clint M" <[email protected]> wrote: > >> > >> got it to build… can't get it to launch the debugger… the error is: > >> Error launching SWF debug session. Process exited with code: 6 > >> > >> Which according to this [1] means I can't write to the output dir (but > I'm > >> not specifying it). How do I do that? > >> > >> I wonder if I need to change where I installed the FlexJS sdk? > >> > >> Here's what the launch config looks like in Flash Bungler. > >> https://www.dropbox.com/s/8f6kllihuoc3kol/Screen%20Shot% > >> 202017-03-17%20at%208.55.31%20PM.png?dl=0 > >> > >> > >> [1] https://helpx.adobe.com/air/kb/air-developer-tool-adt-error.html > >> Exit codes > >> ADT exits with one of the following exit codes. For error conditions > (code > >> > 1), ADT also prints a diagnostic message to stderr. > >> Exit Code Meaning > >> 0 Successful primary launch [1] > >> 2 Usage error (incorrect arguments) > >> 5 Unknown error > >> 6 Could not write to output directory > >> > >> On Fri, Mar 17, 2017 at 8:25 PM, Clint M <[email protected]> wrote: > >> > >> > ha… got it to compile my flex mobile project with a couple of > >> workarounds… > >> > > >> > - "library-path": [ "libs" ], didn't work… I had to do: > >> "additionalOptions": > >> > "-library-path+=libs/", > >> > - I had to install both the flex sdk and the flexjs sdk… my > >> > ./.vscode/settings.json looks like: > >> > // Place your settings in this file to overwrite default and user > >> settings. > >> > { > >> > "nextgenas.sdk.framework": "/Users/clint/code/Flex/SDK/ > >> > flex_sdk_4.15.0_AIR_23", > >> > "nextgenas.sdk.editor": "/usr/local/lib/node_modules/flexjs" > >> > } > >> > > >> > > >> > On Fri, Mar 17, 2017 at 8:03 PM, Clint M <[email protected]> wrote: > >> > > >> >> trying to get it setup… do I need both the flexjs and flexswf sdks? > >> >> > >> >> On Fri, Mar 17, 2017 at 4:36 PM, Josh Tynjala <[email protected] > > > >> >> wrote: > >> >> > >> >>> Hello, Flex community! > >> >>> > >> >>> I hope you don't mind if I take a moment to plug one of my projects > >> that > >> >>> I > >> >>> think many Flex developers here will find useful. > >> >>> > >> >>> As you may recall, I created an ActionScript and MXML extension for > >> >>> Visual > >> >>> Studio Code a while back. Originally, my main focus was on creating > a > >> >>> development environment for FlexJS. Popular IDEs like Flash Builder > >> and > >> >>> IntelliJ IDEA require jumping through some hoops to work with > FlexJS, > >> >>> and I > >> >>> wanted to make sure the community has an editor where FlexJS is > >> >>> considered > >> >>> a first-class citizen. > >> >>> > >> >>> Well, I know many of you who are interested in FlexJS are also still > >> >>> targeting Adobe AIR and Flash Player with the original Apache Flex > >> SDK. > >> >>> With that in mind, I've been working on ensuring that you can build > >> >>> projects for these runtimes in Visual Studio Code too! Earlier this > >> >>> week, I > >> >>> released a big, new update to the extension that adds support for > SWF > >> >>> debugging in AIR and Flash Player. > >> >>> > >> >>> When you debug a SWF project in VSCode you'll be able to add > >> breakpoints, > >> >>> pause and step through your code, see trace() output in the console, > >> >>> navigate the call stack, and inspect variables. It's a debugger with > >> all > >> >>> the bells and whistles that we've come to expect. > >> >>> > >> >>> For more information about the Visual Studio Code extension, please > >> visit > >> >>> the website: > >> >>> > >> >>> https://nextgenactionscript.com/vscode/ > >> >>> > >> >>> For instructions about how to create a new project, set up the > >> compiler, > >> >>> and debug any type of Apache Flex app in Adobe AIR and Flash Player, > >> >>> visit > >> >>> the Github wiki: > >> >>> > >> >>> https://github.com/BowlerHatLLC/vscode-nextgenas/wiki > >> >>> > >> >>> With the community's help, I can continue working on useful > developer > >> >>> tools > >> >>> for ActionScript and MXML. Please join my Patreon campaign to lend a > >> >>> hand! > >> >>> > >> >>> https://www.patreon.com/josht > >> >>> > >> >>> Thank you, and happy coding! > >> >>> > >> >>> Josh Tynjala > >> >>> NextGen ActionScript > >> >>> > >> >>> Note: I am an Apache Flex committer and PMC member, but this VSCode > >> >>> extension is not an Apache project. Today, I am simply posting as a > >> >>> member > >> >>> of the community who wants to share a cool, independent project that > >> >>> others > >> >>> might enjoy. > >> >>> > >> >> > >> >> > >> > > >> > > > > >
