Hi all, I am trying to use the binary gecode framework for Mac OS X with the most recent version of Xcode (both 4.4 and 4.5), but the source code I've written failed to compile (it does not find the proper headers within the gecode.framework bundle). Are the developers aware of this issue (and possibly do they have a way to fix it)?
All the best, Luca Di Gaspero _______________________________________________ Gecode users mailing list [email protected] https://www.gecode.org/mailman/listinfo/gecode-users
