Hi all,

I am trying to use the binary gecode framework for Mac OS X with the most 
recent version of Xcode (both 4.4 and 4.5), but the source code I've written 
failed to compile (it does not find the proper headers within the 
gecode.framework bundle). Are the developers aware of this issue (and possibly 
do they have a way to fix it)?

All the best,

Luca Di Gaspero
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