On Fri, 21 Feb 2020 at 17:32, Patrick O'Callaghan <pocallag...@gmail.com> wrote:
> For several years I've been using a Windows VM with passthrough > graphics as a gaming platform. It works pretty well, but ties up > machine resources even when idle, so I'm now experimenting with Valve's > Linux version of Steam with the Proton additions to the Wine libraries. > I've disabled the VM, installed the latest proprietary Nvidia drivers, > modified grub appropriately and rebooted. The Nvidia modules are > loaded. The nvidia-settings command shows the GPU. > > However when I run games under Steam, they are using the internal Intel > GPU, making this configuration essentially unusable for AAA gaming > (i.e. games will start but are unplayably slow). I can find no > documentation on how to change this (whether via a global Steam option > or even individually for each game). > > For the record, Linux Steam is a 32-bit executable, but I don't think > this should affect anything (my machine is 64-bit). > > Has anyone done this successfully on Fedora? There are any number of > Google hits on similar themes, but mainly focussed on Ubuntu, which is > what Valve are mostly aiming at. > > poc > > I believe you will need the optimus / bumblebee stuff for this. https://docs.fedoraproject.org/en-US/quick-docs/bumblebee/ Now, these docs seem dated, and for my laptop, I haven't had much success, if there are better docs for this situation i'd like to see them. (I'll quickly admit i haven't googled it for a while)
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