On Fri, 21 Feb 2020 at 17:32, Patrick O'Callaghan <pocallag...@gmail.com>
wrote:

> For several years I've been using a Windows VM with passthrough
> graphics as a gaming platform. It works pretty well, but ties up
> machine resources even when idle, so I'm now experimenting with Valve's
> Linux version of Steam with the Proton additions to the Wine libraries.
> I've disabled the VM, installed the latest proprietary Nvidia drivers,
> modified grub appropriately and rebooted. The Nvidia modules are
> loaded. The nvidia-settings command shows the GPU.
>
> However when I run games under Steam, they are using the internal Intel
> GPU, making this configuration essentially unusable for AAA gaming
> (i.e. games will start but are unplayably slow). I can find no
> documentation on how to change this (whether via a global Steam option
> or even individually for each game).
>
> For the record, Linux Steam is a 32-bit executable, but I don't think
> this should affect anything (my machine is 64-bit).
>
> Has anyone done this successfully on Fedora? There are any number of
> Google hits on similar themes, but mainly focussed on Ubuntu, which is
> what Valve are mostly aiming at.
>
> poc
>
> I believe you will need the optimus / bumblebee stuff for this.

https://docs.fedoraproject.org/en-US/quick-docs/bumblebee/

Now, these docs seem dated, and for my laptop, I haven't had much success,
if there are better docs for this situation i'd like to see them. (I'll
quickly admit i haven't googled it for a while)
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