On Fri, 2020-02-21 at 21:24 +0000, Anthony F McInerney wrote:
> On Fri, 21 Feb 2020 at 17:32, Patrick O'Callaghan <pocallag...@gmail.com>
> wrote:
> 
> > For several years I've been using a Windows VM with passthrough
> > graphics as a gaming platform. It works pretty well, but ties up
> > machine resources even when idle, so I'm now experimenting with Valve's
> > Linux version of Steam with the Proton additions to the Wine libraries.
> > I've disabled the VM, installed the latest proprietary Nvidia drivers,
> > modified grub appropriately and rebooted. The Nvidia modules are
> > loaded. The nvidia-settings command shows the GPU.
> > 
> > However when I run games under Steam, they are using the internal Intel
> > GPU, making this configuration essentially unusable for AAA gaming
> > (i.e. games will start but are unplayably slow). I can find no
> > documentation on how to change this (whether via a global Steam option
> > or even individually for each game).
> > 
> > For the record, Linux Steam is a 32-bit executable, but I don't think
> > this should affect anything (my machine is 64-bit).
> > 
> > Has anyone done this successfully on Fedora? There are any number of
> > Google hits on similar themes, but mainly focussed on Ubuntu, which is
> > what Valve are mostly aiming at.
> > 
> > poc
> > 
> > I believe you will need the optimus / bumblebee stuff for this.
> 
> https://docs.fedoraproject.org/en-US/quick-docs/bumblebee/
> 
> Now, these docs seem dated, and for my laptop, I haven't had much success,
> if there are better docs for this situation i'd like to see them. (I'll
> quickly admit i haven't googled it for a while)

I've seen Bumblebee mentioned on this list, but AFAIK this is only
relevant to laptops (the above URL seems to confirm this). Mine is a
desktop system with a discrete add-on GPU card as well as as Intel IGP
.

poc
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