Hi Eric,

Thanks for bringing the compressed version to my attention. I've ran ./build_py 
(the readme file talks about build.sh so I assume it's a little out of date), 
and have a new OpenLayers.js, but when I try and use it the graphics on the map 
seem to have got lost. It seems to be looking for the img folder in the root 
directory of my web server rather than in OpenLayers/img. 

Now, I could copy the img folder to where it's expecting to find it, but is 
there a simple code fix to address this issue?

(It does seem to be quicker though, which is fantastic!)

Thanks again

Jo

-----------------------------------------------------
Joanne Cook
Information Systems Coordinator
Oxford Archaeology (North)
01524 541000
http://thehumanjourney.net

----- Original Message -----
From: "Eric Lemoine" <[EMAIL PROTECTED]>
To: "Joanne Cook" <[EMAIL PROTECTED]>
Cc: users@openlayers.org
Sent: 22 July 2007 23:09:49 o'clock (GMT) Europe/London
Subject: Re: [OpenLayers-Users] Tuning Open Layers



Hi

One thing: you don't seem to be using the compressed OpenLayers
library. I'd recommend looking into directory "build" and learn how to
build a compressed and specialized library.

--
Eric


 


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