Yeah... forget my last mention. Looking at what pn_proactor_done does, it doesn't make sense to call it when the batch of events is null.
On Wed, Jun 17, 2020, 1:50 PM Adrian Florea <florea....@gmail.com> wrote: > Yes. > I don't call it when the pn_proactor_get() returns null. > > I should probably call it in this case as well.. > > > On Wed, Jun 17, 2020, 1:30 PM Ted Ross <tr...@redhat.com> wrote: > >> On Wed, Jun 17, 2020 at 2:19 PM Adrian Florea <florea....@gmail.com> >> wrote: >> >> > Hi, thanks. >> > I am using the proactor. >> > I need a way to clearly send a message out. >> > My program has a loop and everytime it loops, I tried this: >> > >> > - call pn_proactor_wait --> this ends up blocking my loop, which is not >> > good. >> > >> > - call pn_proactor_get -- this does not block and returns no event for a >> > long while, when suddenly it gets a PN_TRANSPORT event and all my >> messages >> > are really sent out. >> > >> >> Are you calling pn_proactor_done() after processing the batch of events >> from pn_proactor_get()? >> >> >> > >> > Adrian >> > >> > On Wed, Jun 17, 2020, 12:36 PM Ted Ross <tr...@redhat.com> wrote: >> > >> > > Hi Adrian, >> > > >> > > What is your program doing after it calls pn_message_send? That >> function >> > > queues the message for delivery but the delivery isn't actually >> > transferred >> > > until the application yields the control back to the Proton reactor >> (via >> > > pn_proactor_wait). If the application is doing other processing or >> > waiting >> > > on a condition or mutex, the delivery won't go out the door >> immediately. >> > > >> > > -Ted >> > > >> > > On Wed, Jun 17, 2020 at 1:11 PM Adrian Florea <florea....@gmail.com> >> > > wrote: >> > > >> > > > Hi, >> > > > >> > > > Any idea is welcome on this one. >> > > > >> > > > I am trying to send messages (via a sender link) at various moments >> in >> > > the >> > > > life of a program. I am using pn_message_send. >> > > > >> > > > I have set the outgoing window size to 1, on the session. >> > > > >> > > > The current behavior is: >> > > > >> > > > 1. pn_message_send completes OK >> > > > 2. nothing is actually sent >> > > > 3. after a while (I guess this is where I miss something) I see that >> > the >> > > > proactor gets an event of type PN_TRANSPORT and I can see all >> messages >> > > > being really sent. >> > > > >> > > > Is there a way to achieve a "send immediate" behavior ? >> > > > >> > > > When a message send is invoked, I need it to really go out. >> > > > >> > > > many thanks for pointing me in the right direction, >> > > > >> > > > Adrian >> > > > >> > > >> > >> >